From: [s--m] at [Eng.Sun.COM] (Sam Bell)
Newsgroups: rec.games.frp.super-heroes
Subject: CH: Write-Ups: F4/F5 (Shimmer, Wizard)
Date: 21 Mar 1996 01:07:49 GMT

Shimmer (unknown)
10 Str   -  200 Multipower, 200 active points 0end, Indirect
14 Dex  12   16 u 10d6 Entangle, not in vacuum -1/4 
13 Con   6   16 u Darkness, 9" Radius vs Normal, IR and UV, Not in Vac -1/4
11 Bod   2   20 u 10d6 NND Does Body defense=Not ordinary matter
23 Int  13   20 u 4 1/2d6 Major Transform to any element, cumulative
13 Ego   6   20 u 2" Tunneling, 30 Def
24 Pre   7   20 u 11d6 NND AOE Hex defense=Self Contained Breathing
 8 Pd    6 
 8 Ed    5
 5 Spd  26   
 5 Rec   -   
26 End   -   
23 Stn   - 
     -----  ---
        83 +312 = 395

She'd really powerful, but she never seems to do anything. 


===============================================================================
Character write-up by Sam Bell.  Permission granted to duplicate and trasmit, 
as long as this note is not removed.  Send comments to [s--m] at [shonen.Eng.Sun.COM]
===============================================================================


Wizard (unrevealed)
15 Str  5   12 12/12 Armor, OIF
20 Dex 30
18 Con 16   90 Multipower: 135 active, OIF "Gloves"
12 Bod  4    4 u +15 Str, Doesn't Add, 0 End, +10d6 Hand Attack 0 End
23 Int 13    9 u 18d6 Energy Blast, 0 End "Power Blast"
14 Ego  8    8 u 13d6 EB, Armor Piercing, 0 End No KB "Electric Blast"
20 Pre 10    9 u 18/18 Forcewall, 1 Hex Only (-1/4) 0 End
 8 Com -1    9 6 1/2d6 Entangle, 0 End, AoE Hex "Vortex Beam"
 8 Pd   5
 8 Ed   4   41 19" Flight, x4 non-combat, 0 End, OIF 
 5 Spd 20   81 19" Flight, OIF, Usable vs Others at range, 
 7 Rec  -         Uncontrolled, Upwards Only (-1/4), 8 ch 1 hour duration
36 End  -         "Anti-Grav Disks"
29 Stn  -    
      ---   12 Computer Programming, Deduction, Inventor, Security Systems 14-
      114    6 Mechanics, Electronics 11- 
             6 Scientist: Gravitons, Dimensional Physics, Metallurgy 11-
            20 +4 w/Sciences
            20 2 Overall levels
             2 Hobby: Chess 11-
           ---
          +328 = 442

The Wizard throws anti-grav disks at people which adhere and lift them
up (eventually out of the atmosphere if not stopped).  The reasonably 
common way to turn off the flight usable against others is to destroy the 
disks.  They have 10 def and 1 body.  The Wizard likes to put them on
difficult-to reach areas (the back).  Take the amount the Wiz hits by
and make that a negative modifier to the victim's Dex roll.  Failure to
make the roll means the disk cannot be reached.  Powers such as
shapeshift, stretching, damage shields or the contortionist skill may 
come in handy.  If you don't have those, you better have Life Support
or a friend to help you...

===============================================================================
Character write-up by Sam Bell.  Permission granted to duplicate and trasmit, 
as long as this note is not removed.  Send comments to [s--m] at [shonen.Eng.Sun.COM]
===============================================================================