Newsgroups: alt.games.whitewolf
Subject: WORLD OF DARKNESS:  FAQ 3 of 5
From: [r j kirkpatric] at [ualr.edu] (RJK)
Date: 17 Jan 94 09:05:49 CST

Date: Sun, 7 Nov 93 20:49:19 -0800
From: [d--r--e] at [efn.org] (Deird'Re Brooks)
To: Multiple recipients of list <[vampire l] at [wizards.com]>
Subject: WoD FAQ, pt 3

V.  Crossing between Games
---------------------------
 
How do Gifts, Disciplines and Magick interact?
 
     A Gift that causes damage is resisted by Fortitude.  A Gift
that involves senses adds the target's level of Obfuscate to the
Difficulty Number.  Auspex is affected by Blur of the Milky Eye. 
A case by case basis cannot really be presented here.
 
Do Disciplines or Gifts provide Countermagick?
 
     No, unless specifically stated in the description of the
ability, only scores in the appropriate Spheres can provide
Countermagick.
 
How do you set up Chronicles and/or Stories with multiple
character types?
 
     Make certain that the characters have a good *reason* to
cooperate, or the Mages will raid the Caerns and dissect the
Vampires, the Vampires will drain the Mages and kill the Rugs,
and the Garou will just kill them all off.  The same goes for
Mummies and other were-types.  There must be a *compelling*
reason for them to cooperate.
     For example, the Ventrue dominated a local representative of
Pentex and discovered something nasty enough to shock *him*.  
Well, he doesn't feel safe taking it to the Prince, because the
Prince wants to ensure Pentex's profit margin, so he takes it to
the local Garou instead.  Meanwhile, it turns out that a Virtual
Adept has been looking at Pentex's systems and has uncovered
something regarding Nephandi and a plot to despoil the Garou's
Caern in the area and naturally, he doesn't want this thing
running around.  
     The Garou are naturally interested, and both the Mage and
the Vampire have information and resources that can be invaluable
in the Story.
 
 
VI.  Clans, Bloodlines, Tribes, and Traditions
---------------------------------------------
 
What are the original Thirteen Clans?
<These are not the Thirteen *current* Clans.>
 
     Assamite, Brujah, Followers of Set, Gangrel, LaSombra,
Malkavian, Nosferatu, Ravnos, Salubri, Toreador, Tzimisce,
Ventrue.
     Of the thirteenth Clan, I'm not certain whether it is the
Baali or the Children of Osiris, as both Clans are mentioned as
having become defunct in the distant past.  And the clan the
Giovanni Diablerized is still a mystery.
    There is also the possibility that the founder of the
Assamites diablerized his way into becoming an Antediluvian.
What are the Werewolf Tribes?
 
     Black Furies, Bone Gnawers, Children of Gaia, Fianna, Get of
Fenris, Glass Walkers, Red Talons, Shadow Lords, Silent Striders,
Silver Fangs, Uktena, Wendigo.
 
Who are the lost Tribes?
 
     The Croatan who were destroyed while fighting the Wyrm, and
the White Howlers who danced the Black Spiral Labyrinth. 
     There is a reference to a Tribe called the Bunyip, but no
information is given on these lost Garou(?)
 
What other types of the Changing Breeds are out there?
 
     Ananasi (Spider), Bastet (Cat), Corax (Raven), Gurahl
(Bear), Mokole (Alligator), Nuwisha (Coyote), Ratkin (Rats),
Rokea (Shark)
     These are all presented in the Werewolf Player's Guide.
 
What are the Traditions?
 
     Akashic Brotherhood, Celestial Chorus, Cult of Ecstasy,
Dreamspeakers, Euthanatos, Hollow Ones, Order of Hermes, Sons of
Ether, Verbena, Virtual Adepts.
 
What are the Conventions?
 
     The Technocracy's version of Traditions.  They are;
     Iteration X, New World Order, The Progenitors, The
Syndicate, Void Engineers.  The Virtual Adepts were nominal
members and the Sons of Ether left several decades ago.
 
What Bloodlines and Clans have appeared in White Wolf products?
Note:  Where a Clan has its own Discipline, it appears next to
the Clan.
 
     Vampire: The Masquerade:
          Brujah
          Gangrel
          Malkavian
          Nosferatu
          Toreador
          Tremere
          Ventrue
 
     Player's Guide, 1st Edition:
          Assamites                Quietus
          Followers of Set         Serpentis
          Giovanni                 Necromancy
          Ravnos                   Chimerstry
          Salubri                  Obeah
 
     Player's Guide, 2nd Edition:
          Above list, plus:
          Daughters of Cacophony   Melpominee
          Samedi                   Thanatosis
 
     Storyteller's Handbook, 1st Edition:
          Baali                    Daimoinen
          Blood Brothers           Sanguinus
          Gargoyles                Visceratika
 
     Player's Guide to the Sabbat:
     (Listed clans are different from Camarilla versions)
          Lasombra                 Obtenebration
          Tzimisce                 Vicissitudes
          City Gangrel Antitribu   Different Discipline mix
          Malkavian Antitribu      Dementation
          Panders                  Organized Caitiff
          Ventrue Antitribu        Different Discipline mix
 
     Storyteller's Handbook to the Sabbat:
          Ahrimanes                Spiritus
          Kiasyd                   Mytherceria
 
     A World of Darkness:
          Gaki                     Rift
 
     Hunter's Hunted:
          Children of Osiris       Bardo
          <More of a Sect, really>
 
     Dark Alliance: Vancouver
          Bushi                    Kai
 
     World of Future Darkness (WW#36)
          Cyberpunks               Technica
 
VII.  General Background Questions
------------------------------------------------------------
The Botch system is broken.  What to do?
 
     Ignore rolled 1s equal to half the dice pool, *then* start
counting.
    Ignore a number of Botches equal to the lowest of the two
Traits used, plus one.  <i.e. if you are rolling Stamina 3 +
Computer 4 to read the list every day, then you ignore the first
4 botches rolled.>
    Decide it isn't broken (perfectly valid!).  By pursuing your
task to the utmost you are opening yourself up to greater
failures when you do make a *bad* mistake.
    A 10 cancels a 1 while remaining a success.
 
Pregnant Vampires
 
    No, blood is not shared between the mother and infant.  This
whole idea is sicksicksick.  Go play Spawn of Fashan or
something. ;-)
 
A brief discussion of Magick:
 
     The magic of the Mummies, the Thaumaturgy of the Tremere,
the hedge magic of Hunters Hunted is all Hedge Magic of varying
degrees and is simply a simplified means of achieving effects
similar to the Magick of Mage.  It might be noted that House
Tremere never used Magick, nor did the remainder of the Order of
Hermes, with the probable exceptions of the founders.  This isnot
to say they weren't potent.  On the contrary, they were quite
powerful.
 
<Note: The preceding information was gleaned from one of Sam
"Ragabash" Chupp's posts.>
 
Which famous people appear in the World of Darkness?
 
<Note: Possible Spoilers in following>
 
 
 
 
 
Message 16/111  From [n p b 41275] at [sumter.cso.uiuc.edu]    Nov 5, 93 
 
Famous People/Characters in White Wolf Products:
 
*Name                              *As
*From                              *Supplement
 
Aine "Black Annis"                 6th Gen. Nosferatu
Scottish Legend                    WoD
 
Anubis                             Mage
Egyptian Legend                    WoD:M
 
Crispus Attucks                    8th Gen. Brujah
Real                               C:B
 
Brunhilde, Valkyrie leader         6th Gen. Gangrel
Norse Legend                       WoD
 
Al Capone                          8th Gen. Ventrue
Real                               CbN1&2
 
Alistair Crowley                   Malkavian
Real                               WoD
 
John Dee                           5th Gen. Tremere
Real                               WoD
 
Ezuli                              Setite
Haitian Legend                     WoD
Helen of Troy, "Helena"            4th Gen. Toreador
Greek Legend                       CbN1&2
 
Isis                               Mage
Egyptian Legend                    WoD:M
 
Robin Leeland                      7th Gen. Brujah
(Robin Hood)                       CB: Brujah, CbN 1&2
 
Louhi                              5th Gen. Malkavian
Finnish Legend                     WoD
 
Meneleus, "Menele"                 4th Gen. Brujah
Greek Legend                       CbN1&2
 
Mictantecle                        4th Gen. Gangrel
Central American Legend            Awakening: Diablerie Mexico
 
 
Mithras                            4th Gen. Ventrue
Persian God                        WoD
 
Osiris                             Vampire
Egyptian Legend                    WoD:M, Hunter's Hunted
 
Louis Pasteur                      13th Gen. Caitiff
Real                               AH
 
Prias                              Ghoul, now deceased
Greek Legend (Priam or Paris?)     CbN1
 
Rasputin                           Malkavian
Real                               C:M
 
Jurgis Rudkus, Elzbieta            Nosferatu (mostly 7th)
The Jungle, Upton Sinclair         CbN1
 
Lambach Ruthven                    Tzimice
Polidori's The Vampire             CotI
 
Set                                3rd Gen. Setite
Egyptian Legend                    WoD:M
 
Subotai                            6th Gen. Nosferatu
Real (Mongol Leader)               WoD
 
Francis Villon                     5th Gen. Toreador
<Historicle reference missing>     WoD
 
Vlad Tepes, "Dracula"              6th Gen. Tzimice
Real                               CotI
 
Thoth                              Unknown
Egyptian Legend                    WoD:M
Erich Weiss, "Harry Houdini"       Tremere
Real                               Ashes to Ashes, Succubus
 
Oscar Wilde                        Toreador
Real                               WoD
 
Baba Yaga                          4th Gen. Nosferatu
Russian Legend                     WoD, CotI
 
NOAH

<cont'd>