Newsgroups: rec.games.frp.gurps From: [v--c--a] at [eskimo.com] (Tim & Christine Morgan) Subject: REPOST by request Rules for sex Part Three Date: Fri, 16 Feb 1996 21:18:46 GMT It seems Part Three had some trouble getting posted. Here we go again! Thanks for the interest and sorry about the inconvenience! Tim and Christine Morgan [v--c--a] at [eskimo.com] comments welcome Part Three -- Ads and Disads Sexual Advantages Multiorgasmic (+1 for women, +5 for men) You are able to climax more than once during a lovemaking session. This will make you a valued and sought-after partner. +1 on reaction rolls for women, +2 for men, once others learn of the advantage. As a drawback, some may find the knowledge intimidating and feel uncomfortable with you. You may also encounter jealousy. Responsive (+1/level) You are very easy to arouse and take more pleasure in sex than the average person. Your levels of Responsiveness are added to your partner's skill at either Foreplay or Intercourse. But, your levels are subtracted from your resistance roll to any attempt to seduce you. Sexual Disadvantages Vow of Chastity (-5) Rewritten from GURPS Basic You have sworn a vow to refrain from sexual contact. You are at a +1 to resist any attempt at seduction. This vow may be traded for Wedding Vows (see below) if the character becomes married, with no point loss. Wedding Vows (-5) You have sworn a vow of fidelity and faithfulness to your spouse. You are at a +1 to resist any attempt at seduction. If you break this vow, you must either atone for it or acquire the disadvantage of a Reputation, Adulterer or Adultress (-1 to all reaction rolls, -5 points). Frigid (-5; women only) You are unable to enjoy sex. You must make a Will roll to go through with any sexual act, and even if you succeed you will remain tense and unable to climax. Any attempt to seduce you automatically fails. Impotent (-3; men only) You have difficulty reaching or maintaining a state of necessary arousal to have sex. There are two different causes, and you must determine which one applies: 1. Physical problem. You have a physical or medical condition that inhibits erection. If you wish to attempt sexual behavior, you must make a roll at HT-2 to begin and another HT roll each minute of the session. 2. Mental block. You have some stress-related condition that interferes with your sexual performance. This stress can either come from the encounter itself, or can come from external causes such as job stress or threat of approaching doom (something common to adventurers). In a spontaneous sexual situation, roll vs. Will. But in any stressful situation, you must roll at Will -2 to begin and again each minute to continue. The GM may assess penalties for your partner's behavior. For example, an unsympathetic, laughing woman will give you a further -4 to continue. A stressful situation is defined as any in which you are trying to impress someone, have a time limit, or other event that can cause worry and concern. If you have the disadvantage Shyness as well, you must include your minus for Shyness into your roll. Impotence may (and should!) be added to the Fright Check Effect Table as a minor physical condition, which may be bought off once the character has been able to get over the fright (GM's decision). Premature Ejaculation (-2; men only) You have difficulty controlling your orgasm. When you are about to engage in Foreplay or Intercourse, you must roll vs. HT or Advanced Sexual Techniques. The amount by which you make your roll determines how long in minutes you will be able to last. Some people (Jocks, Knights, malicious women, etc.) may react to you at -1 if they find out. Eunuch (-5; men only) Rewritten from GURPS Basic You have lost some or all of your genitalia, either accidentally or through deliberate action. This can mean two different things: 1. Prepubescent. You were castrated before reaching puberty. Due to the lack of hormones, your voice remains high and you have sparse facial and body hair. You have no interest in sex, and any attempt to seduce you automatically fails. Others who are aware of your lack react to you at a -1. Overweight and Fat are also common traits. 2. Postpubescent. You were deprived of your masculinity sometime after reaching puberty, so your voice has already changed and you have the build and body hair of any adult male. You no longer have the ability to perform sexually, although you might remain very interested in sex. Any attempt to seduce you does not automatically fail, but will prove embarrassing and unsuccessful. Others who are aware of your lack react to you at -2. Erotophobia (-5/-10) See Phobias, GURPS Basic page 35 You are afraid of sex. You will resist getting into any situation where sexual content is high (a spicy movie, a sultan's harem, a stag party, etc.). If you do find yourself in such a situation, you must make a Will roll to stay. You do not discuss sex and are uncomfortable in the presence of overtly sexual people. Erotophobes are reluctant to admit that they might have sex, so they are not likely to take precautions should it occur. Homophobia (-5/-10) See Phobias, GURPS Basic page 35 You have an irrational fear of homosexuals. Any reference to homosexuality makes you uncomfortable, and you will resist going to any place known to be frequented by homosexuals. If you are the object of a pass, you must make an immediate Fright Check at -2 for a mild phobia and -4 for a severe one. In a modern game, this may also be combined with rupophobia, the fear of infection, and the mistaken belief that all homosexuals are carriers of AIDS. Please note that this is different from an Intolerance. You do not necessarily hate homosexuals; you fear them. Sterile (-5; men only) You are unable to father children, either due to an illness, accident, or by surgical choice. Note that if you have had a reversable vasectomy, this disadvantage may be bought off, but there will be a sizeable medical bill. Some people (Jocks, Knights, malicious women, etc.) may react to you at -1 if they find out. Barren (-5; women only) You are unable to conceive a child, though you have no problems with your sexuality. Depending on your culture, you will either be blamed, pitied, or envied. In modern and futuristic societies, technological alternatives will be available at a substantial cost. In a medieval society, any potential suitor aware of your condition will react to you at -2. Homosexuality (varies) This in itself is neither an advantage not a disadvantage, but it is a lifestyle that is different from the norm in many cultures. The character prefers the sexual contact of members of his or her own gender. Depending on the culture, a homosexual may need to take a Social Stigma (minority group, -10 points, -2 reaction from others but +2 from your own kind) or a Secret (-5; see GURPS Cyberpunk page 25, where it states that if a Secret is revealed you acquire new disads equal to twice the value of the Secret). Hypersexuality (-20) Also known as Nymphomania or Satyrisis You cannot get enough sex. This is a stronger version of Lecherousness. A Lecherous character must try to obtain the favors of another; a nymphomaniac (female) or a satyr (male) must have some form of sexual contact daily. Sexuality overshadows all other concerns and interests, to the point where it interferes with your job and home life. This behavior can lead to dangerous risk-taking and promiscuity. If you fail to satisfy your urges, you will become physically ill, characterized by a -1 to DX and IQ, Insomnia, and persistent headaches. You must roll vs. Will -4 to avoid indulging yourself in a sexual situation, but there is no minus for Appearance of the other person as per Lecherousness, because a hypersexual individual will not be very discriminating about his/her affections. Most people will react to you at a -2 or more if they know about your habits, depending on your culture.