From: [d--mp--n] at [merle.acns.nwu.edu] (douglas cole)
Newsgroups: rec.games.frp.gurps
Subject: CVN-101 Aircraft Carrier
Date: 29 Feb 1996 15:57:20 GMT

Well, here they are...the various and sundry vehicles I've created that aren't
currently available on io.com.  And probably some that are, but I'll try not
to repeat.

My first entry is the Aircraft Carrier I've been babbling about on the net for
a bit.  I'll post the stats here, but I'm going to try to post the schematic
on a website sometime.  I found it's better to start with a drawing and go
from there.

Notes on the carrier.  First, I forgot a few things.  Notably the armaments
loadout for the aircraft.  That's OK...there's room.

Another note about the armor.  I used special compound armor for the ship
hull.  Most large craft don't have to worry about repeated pummeling in modern
combat.  Initially, I started with the idea of a two inch durasteel hull
(which I used various nefarious methods to decide that durasteel was TL8
expensive armor, at DR168 per inch).  This gave me a weight and cost ceiling,
which I was able to come under by using spaced armor...an outer inch of
durasteel, then an inner core of laminate.  The void spaceing is actually the
"empty space" (much of it, at least) listed for each hull.  Thie space is
filled with ablative armor.  It weighs next to nothing, costs not much, and
protects quite well.  Small attacks won't get through the DR252 outer hull
(it's sloped at thirty degrees).  Shaped charge attacks will cut through most
armor like butter, and a carrier is too big to protect completely against such
a threat (inches of laminate armor _still_ weigh a whole bunch when you're
layering it over an entire aircraft carrier).  The ablative armor provides a
ncie one-shot defense against large attacks (including slope, DR 1152 against
normal attacks, 1252 reduced by a factor of 10 for shaped charges, meaning
it's pretty immune to attacks of less than 6dx4(10) or 6dx32).

In any case, I make extensive use of the ablative armor.  It's kinda spiffy.

So:

CVN-101 Constitution 
copyright 1996 by Douglas H Cole


Subassemblies:  Catamaran Hull, Substructure1 (Hangar structure),
Substructure2 (island support), superstructure1 (island), four CIWS
structures.

Flotation Hull, catamaran, fine lines.

Propulsion: 
     Six MHD tunnels.  Three in each hull section.  Each is 147,500KW
providing 2.95 million lbs of motive thrust each.

Weaponry
     Two Mk100 Vertical Launch Cells.  50 missiles per cell.  SAM-1 missile is
     the ususal loadout.  Details on SAM-1 to follow.

     Four CIWS Pods.  5.75mm Gatling Railgun.  AESA targeting sensor with five
     mile range.  Full rotation turret.  10,000 shots per weapon.  Weapon is
     powered from the vehcile power plant, requires 3565KW.  The pods are
     arranged such that beyond 100yds or so from the vehicle, two pods can
     bear on any incoming threat.  Weapon details to follow, but it does 6dx4
     damage.

Communications
     Signal Hoists and Lights; Two tight beam radios, 1,000,000 mi range (to 
     chat with outer space); Two 10,000 mile range radios; Four 1,000 mile
     range radios; Twenty five tight beam long range radios; twenty five long
     range lasercoms.  All coms can have scrambler option engaged.

Sensors
     4 SPY-5A Search Radars[385 miles/Scan 27]; 4 SPX-1A AESA [125 miles/
     Scan24]; 4 PPX-2B PESA [350 miles/Scan 26]; Surface Search Navigation 
     radar (no targeting, surface only) [35 miles/Scan 20]; SQQ-189 Active/
     Passive Sonar [Range 100/ Scan 23]; Magnetic Anomoly Detector [150 mile 
     range/ Scan 24].

Navigation
     Precise Navigation Instruments; IFF Transponder; Milspec GPS.

Targeting Aids
     Fire direction center; Computer programs (see computers)

Electronic Countermeasures
     Radio Directiion Finder [750 mi range]; Advanced Radar/Ladar Detector.
     Deceptive Radar Jammer [Jam 10]; Area Radar Jammer [Jam 10]; 24 Combo 
     chaff/flare launchers (or 24 each chaff and flare, I paid for both); IR
     Sensor Jammer [Jam 10].

Computers
     Two Hardened High Capacity Genius Mainframe [3 programs, Complexity 6]. 
     fifty bridge terminals, fifty multipurpose terminals in hull and
     substructure.  

     Software:  Navigation Charts Database; Air/Sea Vehicle Recognition 
     database; hydrophone signature database; Computer Navigation; 25 
     Datalink; Fire Direction [Complexity 4]; Targeting [Complexity 5]; 
     Transmissin Profiling [Comp 4]; Gunner[Comp 6]

Miscellaneous Equipment
     Fire Extinguishing System; Bilge Pumps; Ten complete workshops in body,
     ten complete workshops in hangar bay area; Two medical centers (one in 
     each hull section), Each has five operating tables and 25 roomy quarters 
     for 50 sick/injured people; Two 300 person mess halls; 3.15 millin cubic
     foot hangar bay with 25 foot deck head (that's 126,000 sq ft); Crane with
     40 ton lift capacity (external open mount); Five launch catapults, three
     are bow mounted, two are on the angled flight deck.  All five can be
     fired at once, or three if simultaneous recovery and launch.  

Crew and Passengers
     Total complement:  2600 persons: 1364 sailors (130 officers); 1200
     aircrew (175 officers).
     Computerized electronic controls; 40 roomy bridge crew stations; 600 
     roomy hull crew stations; Quarters:  1130 cabins; Quarters:  305 Luxury 
     cabins; Quarters:  50 Luxury suites (two rooms per person, flag officers)
     
     Limited Lifesystem, 30 days capacity; NBC Kit; 30 days provisions

Power and Fuel
     Four Fission reactors, 295,317 KW power each (30% excess power).
    
     Fuel Tanks for carried aircraft:  Twenty self-sealing tanks in and around
     hangar bay area; twenty more self-sealing tanks in each hull section.  
     Each tank holds 52,500 gal.  Total Embarked fuel load 20,475,000 lbs.

Cargo and Empty Space

     Hallways, walking room, Ops room/Briefing, etc:  Hull: 1,105,000 cu ft
     Hallways, walking room, Bridge,etc:  Island:  1600 cu ft
     Hallways, walking room, CIC, etc:  Hangar Substructure: 1600 cu ft
     Empty space in hull for spaced armor, etc:  1,000,000 cu ft each.
     Cargo space:   50,000 cu ft (or just use some of the other empty space)

Subassembly Hit points:

CIWS Pods: 190HP  Armor:  DR160 Composite
Open Mount (crane): 3107 HP  Armor: 0
Chaff Launchers: 475HP  DR0
Island Superst:  8741 HP; DR160 Composite
Hangar Substructure:  801,353 HP; DR168 Metal (back, front, bottom only)
Body/Hull:  2,007,831 HP; DR1152 (1252 shaped charge); PD5
Flight Deck: 176,000 sq ft.  DR336 Metal (top attacks on body and hangar are
                             protected by only this armor)
Extra armor for fuel tanks:  DR500 Expensive fireproof ablative armor.

Note that the left and right sides of the substructure/hangar facility are not
armored.  They are protected by the hull armor, since I "paid" for the entire
hull to be armored.  

Surface/External Features:

Flight Deck, Angled:  176,000 sq feet.
Basic Emission Cloaking, Basic Sound Baffling, Basic Stealth. Net Signature +8

Performance:

Loaded Weight:  ~83,000 tons
Net Cost:  $1.17 billion

Top Speed:  50 knots (57.5 mph)
Draft: 48 feet
wAccel:  2.14
wDecel:  4(5)
wMR: 0.02
wSR 9



Well, there it is.  What do you think?  Any questions?

Douglas Cole

-- 
 *******************************************
Douglas Hampton Cole
Department of Materials Science and Engineering
Northwestern University