1610: More old campaign news (part 1 of 2)

==========================================================================

==========================================================================



From: [r--dd--n] at [ttidca.TTI.COM] (John Redden)

Subject: Other Suns : 15



------------------ OS.15 ----------------------------------------



This is being posted to the net by myself for Niall Shapero.



Others Suns is copyright by Niall Shapero.  This gaming material is

distributed on a shareware basis.  If you do not use the material you

owe the author nothing.  If you do use it please pay him what you

think it is worth at a fair price becasue it took a damn lot of work

to develop and playtest.  The USmail address is:



Niall Shapero

2536 Short Ave

Los Angeles CA 90066

USA



Those of you with modems can dial into his BBS using this phone number:

(213)822-6729



Please email any comments to my electronic mailing address and I will

pass them on to Niall.



----------------  end of preamble -------------------------------------------

   Official Truth

   Novaya Amerika

   July 8, 1802 AE (campaign date roughly equivalent to 19 May 1986)

   

   COMMONALITY NAVY RE-ENLISTMENT RATES DOWN

   

   by Alirona Nicolaevna, Staff Reporter

   

   SOUTH  PORT--Early  this morning,  mates and offspring  of  naval 

   personnel  of the 369th Assault Group will fill the observatories 

   outside  South  Port to catch their first glimpse of  the  attack 

   carrier Zverev and its escorts the Manitoba,  Nemesis, and Cygnus 

   since they left on routine patrol of the DMZ in early January  of 

   1799.

   

   The 369th, its mission extended from twelve months to over forty-

   two  by increased client state conflicts in the Zone,  will bring 

   home 8,295 navy personnel.   Several pilots off the Zverev landed 

   earlier  this  week  at South Pole Base in advance  of  the  main 

   force.

   

   Three Year Patrol

   

   More than its crew,  the Zverev brings home a growing problem for 

   the Navy:  How can the Navy persuade its personnel to stay in the 

   service when they are commonly required to leave home for upwards 

   of three years at a time?

   

   "This  isn't the Suzrainty," said Commonality Representative John 

   Towers,  "Maybe  the three-year separation is getting to  be  too 

   long  for the softer citizens of Novaya Amerika and the Commonal-

   ity."

   

   The First Secretary of the Novaya Amerikan Navy, Mikhail Nicolae-

   vitch  Bakurin,  said that pressures arising in the home  against 

   re-enlistment  has become a significant problem in his effort  to 

   find enough personnel to provide the 4,000-ship NA Naval "contri-

   bution" dictated by Commonality Directive 1209.  "We've definite-

   ly seen the effect of this in the last ten years," he said in  an 

   interview.   "Since  the Hainite civil war shifted the burden  of 

   frontier  defense  to the Commonality,  patrol times  have  grown 

   steadily;  and  the  wives  of our men in uniform have  not  been 

   pleased by the consequences of our added responsibilities."

   

   To ease the Navy's burden on family men,  Bakurin is working with 

   Commonality  Representative  Towers in trying to hold   down  the 

   length  of time ships are on patrol.  But the NA and  Commonality 

   Navies'  growing   commitments come first,  ahead of  the  family 

   lives of Fleet personnel.

   

   As  a  consequence,  said Admiral Sherisa  Linehoffer,  NA  Fleet 

   Commander, the number one reason for leaving the Navy "is without 

   a doubt family separation."

   

   Official Truth

   Novaya Amerika

   July 8, 1802 AE (campaign date roughly equivalent to 19 May 1986)

   

   COMMONALITY NAVY RE-ENLISTMENT RATES DOWN

   

   by Alirona Nicolaevna, Staff Reporter

   

   SOUTH  PORT--Early  this morning,  mates and offspring  of  naval 

   personnel  of the 369th Assault Group will fill the observatories 

   outside  South  Port to catch their first glimpse of  the  attack 

   carrier Zverev and its escorts the Manitoba,  Nemesis, and Cygnus 

   since they left on routine patrol of the DMZ in early January  of 

   1799.

   

   The 369th, its mission extended from twelve months to over forty-

   two  by increased client state conflicts in the Zone,  will bring 

   home 8,295 navy personnel.   Several pilots off the Zverev landed 

   earlier  this  week  at South Pole Base in advance  of  the  main 

   force.

   

   Three Year Patrol

   

   More than its crew,  the Zverev brings home a growing problem for 

   the Navy:  How can the Navy persuade its personnel to stay in the 

   service when they are commonly required to leave home for upwards 

   of three years at a time?

   

   "This  isn't the Suzrainty," said Commonality Representative John 

   Towers,  "Maybe  the three-year separation is getting to  be  too 

   long  for the softer citizens of Novaya Amerika and the Commonal-

   ity."

   

   The First Secretary of the Novaya Amerikan Navy, Mikhail Nicolae-

   vitch  Bakurin,  said that pressures arising in the home  against 

   re-enlistment  has become a significant problem in his effort  to 

   find enough personnel to provide the 4,000-ship NA Naval "contri-

   bution" dictated by Commonality Directive 1209.  "We've definite-

   ly seen the effect of this in the last ten years," he said in  an 

   interview.   "Since  the Hainite civil war shifted the burden  of 

   frontier  defense  to the Commonality,  patrol times  have  grown 

   steadily;  and  the  wives  of our men in uniform have  not  been 

   pleased by the consequences of our added responsibilities."

   

   To ease the Navy's burden on family men,  Bakurin is working with 

   Commonality  Representative  Towers in trying to hold   down  the 

   length  of time ships are on patrol.  But the NA and  Commonality 

   Navies'  growing   commitments come first,  ahead of  the  family 

   lives of Fleet personnel.

   

   As  a  consequence,  said Admiral Sherisa  Linehoffer,  NA  Fleet 

   Commander, the number one reason for leaving the Navy "is without 

   a doubt family separation."

   



   86,000 single parents

   

   It  is only in the last decade that long deployments have  become 

   routine,  Brevna said.   Now,  during a normal ten year tour,  an 

   Enforcement Navy man can expect two and possibly three three-year 

   patrols.   Some  Naval  personnel return to see a child  for  the 

   first time when he is spending his first year in school.

   

   And  even during a Navy man's time at  home,  frequent  planetary 

   space  training missions mean that he probably will spend half of 

   that   time off-planet as well.   The Zverev,  which  returns  to 

   Novaya  Amerika this week after an forty-two month patrol,  spent 

   only  three  months in Novaya orbit in the  year  preceeding  its 

   departure.

   

   Training missions prove particularly frustrating for the crews  of  

   ships  assigned  to defense of Novaya Amerika.   They  may  spend 

   months in Novaya system space -- out of touch with their families 

   but still within sight of their homeworld.

   

   Separation  may have less of an impact on Navy families  than  it  

   has on others.  Professor Valentina Dubrovna, a mathematical psy-

   chologist at the 2 City Akademy Nauk, said that military families 

   "have  a more rigid  sense of duty and obligation," and they  are 

   more  likely  to accept  a spouse's absence if necessary for  the 

   continued safety of the motherworld.

   

   An  in-system  fighter pilot with two teen-age children  insisted 

   that,  despite his three extended deployments during his 15 years 

   in the Navy, "I don't think I've neglected my children."

   

   But  he has paid a price.   The officer,  who could not be  named  

   under Navy security ground rules because he had served aboard the  

   Zverev during its deployment in the DMZ,  has been home with  his 

   children two years out of the last ten,  and missed the births of 

   both children.

   

   "He  wasn't really involved," his wife said.  "These kinds of ex-

   periences I definitely have deep regrets about.  Not  resentment, 

   but regret. He has missed that."

   

   Bakurin said the problem of finding able-bodied sailors "has been  

   with navies since the beginning of time."

   

   "Back on old Earth, impressing merchant marine personnel into the 

   Navies  was  a common practice," he said,  referring to  the  2nd 

   century pre-atomic British Navy practice.   "We have better tech-

   niques now."

   

   One of these techniques was to limit the duration of far patrols.  

   In the last decade, when patrol durations crept up to four years, 

   the  Navy  has  faced a severe shortage of  senior  enlisted  and 

   engineering  specialist  personnel -- considered crucial  to  the 

   operation  of  a ship.   The Navy has tried  to  persuade  needed 

   personnel  to stay by offering re-enlistment bonuses (a  practice 

   frowned  upon under Combine and Althing law,  and forbidden under 

   Suzrainty and Directorate law).

   

   "But  bonuses failed," Admiral Linehoffer recalled.   "The  basic 

   problem  remained  -- 'Daddy  was  out THERE for  three  or  four 

   years.'"

   

   When the superdreadnought Hirata returned from a five year patrol 

   at the edge of the DMZ, Linehoffer said, "retention was only 45%, 

   morale was terrible.   Captain Shrenovskii resigned,  along  with 

   half  his  bridge  crew,  rather than try taking out  the  Hirata 

   again."

   

   The  Navy is trying to hold patrols down to eighteen  months.   A 

   spokesman  said  the  Navy has found that to be  an  idea  patrol 

   length:   long  enough to make efficient use of a ship but not so 

   long that morale becomes a serious problem.

   

   The Navy has not always met this goal.  The battleship Silva left 

   Novaya Amerika South Pole Base in April of 1792 and returned last 

   March,  nearly  ten years later after taking part  in  operations 

   along  the  Frontier,  and in exercises in the DMZ and  near  the 

   border with the Auuran Independent Territories.   It made no port 

   visits  during its 863,000 light-year voyage;  it was  resupplied 

   with  fuel,  ammunition,  and other needed materials by  Military 

   Space Transport Command cargo carriers in deep space.

   

   "When  the Navy went through all the ballyhoo on cutting down  on 

   patrol  durations,  it  didn't count on the Hainite  Civil  War," 

   Linehoffer said.

   

   Maybe it should have.  According to a study by Academician Ilyena 

   Kapliski  of  the Novaya Rossiyan Institute for Advanced  Studies 

   and  Academician Josif Chang of the 2 City Akademy Nauk,  such  a 

   civil  war has been inevitable since the decision in 1778 by  the 

   Hainite Board of Strategy to increase security and defense expen-

   ditures.   This  increase came at the expense of what few  social 

   welfare  programs the Hainite central government  had  maintained 

   over the centuries.

   

   To meet demands being placed upon the NA Navy by the Commonality, 

   Bakurin  is overseeing the growth of the NA fleet from the  2,348 

   vessels in service at the time of Commonality Directive 1209 to a 

   target of 4,000 ships.

   

   Navy Grows

   

   The  NA Navy's personnel has been growing dramatically in  recent 

   years,  from  8,328,000  in 1780 to 12,480,000 in 1800 to an  ex-

   pected 13,109,000 next year.

   

   Beyond  trying to limit patrol lengths,  the NA Navy  has  estab-

   lished  its   family  assistance program in  recognition  of  the 

   hardships  faced  by Navy families.   CBBSs updated daily provide 

   information  to  those at home  about ships' progress  and  about 

   assistance available to Navy families.

   

   The NA Navy has come a long way.   Only fifty years ago, said Lt. 

   Cmdr.  Shyakin,  an  administrative officer at South  Pole  Base, 

   family  assistance meant little more than a post-patrol  briefing 

   for wives of deceased personnel in which an officer stated, "your 

   husbands  aren't  coming  home -- their personal effects  may  be 

   picked  up at the final clearance desk on level three  -- aircars 

   will be provided to take you back to your home city after you are 

   done there."

   

   "In the last few years," said Lt.  Cmdr Shyakin,  "it's as though 

   the Navy just discovered we're not celibate.   When I enlisted in 

   1743,  there  was a saying that if the Navy wanted you to have  a 

   family, they'd have issued you one."



-----------------------------------------------------------------------------



   And something somewhat less "recent" (this item was "datelined"

   roughly mid-1800 AE (the campaign date corresponding to late in

   November 1985):

   

   FIGHTERS MEET ALONG THE DMZ (1 of 3)

   

   Space Battle on 'Routine' Reconnaissance Mission

   

   by Vistova Lewer, at Starsend Station

   

   Auuran crews,  in Hegemonic-designed deep space FTL patrol  craft 

   on a "routine reconnaissance mission" into the demilitarized zone 

   between  the Hegemony and the Second Empire,  fired upon and  de-

   stroyed two Empire-built Mkaran 'Tsarina' class assault scouts on 

   8 July, the Auuran Combined Wings military command announced.  It 

   is  the  first such incident since the DMZ was  established,  six 

   months after first contact with the Empire.

   

   This  clash  between  the Auuran Independent  Territory  and  the 

   Mkaran  League coincided with the opening of talks on New  Sparta 

   between their respective backers -- the L'Doran Hegemony and  the 

   Second Empire of Man.

   

   Assessment Deferred

   

   Firstspeaker Ikyera of Whitewings Aerie congratulated her Aerie's 

   starfighters but deferred judgment on the long-term  significance 

   of  the clash.   "One should not speak of trends on the basis  of 

   one incident," she told an Ata'an interviewer.

   

   According to the official statement released here on 17 July, the 

   Mkaran scouts attempted to intercept the Auuran patrol.  Military 

   sources  here added that the Auuri fired  anti-shipping  missiles 

   when the Mkaran ships closed on them inside an unspecified safety 

   range.

   

 

   FIGHTERS MEET ALONG THE DMZ (2 of 3)

   

   The  two Tsarinas were destroyed several parsecs inside  Imperial 

   territory  according  to the official  account.   Combined  Wings 

   Force  Commander  Ikkekkik  of Starwinds Aerie  confirmed  in  an 

   interview  that  his people's warcraft pursued the Mkaran  scouts 

   into Imperial space, then destroyed them.

   

   A Mkaran military communique released on the 19th said the Auuran 

   craft  were  driven out of Mkaran space "without achieving  their 

   aims".  It made no mention of any ships being destroyed.

   

   Hegemonic  military  sources,  quoting reports from  the  Fleet's 

   Frontier Observation Command,  confirmed the basic Auuran version 

   of the clash.

   

   The  Auuri have destroyed three hundred Mkaran spacecraft in five 

   pitched  battles in deep space during the last year,  wiping  out 

   nearly a fourth of the Mkaran League's war fleet.  The Auuri have 

   lost  no ships in space battles with Mkaran war  craft,  although 

   one Auuri ship was destroyed by the planetary defenses of one  of 

   the Mkaran worlds.

   

   The last Mkaran-Auuri space battle occured in March of 1799.  The 

   Auuri also destroyed two Mkaran Tsarinas on that occasion.

   

   The  Auuri have maintained regular reconnaissance patrols in  the 

   Demilitarized  Zone  despite the withdrawal of all Hegemonic  and 

   Imperial war craft from the region.  The flights are intended "to 

   insure  that no new threat develops" in the  area,  according  to 

   Auuran  Aerieleaders.   Normal patrols,  consisting of up to four 

   spacecraft,  fly  "several times a month," the  military  sources 

   said.

   

   A  senior  Auuran  defense source said the Mkarans  had  recently 

   relocated  some  of their bases nearer the  normal  Auuri  flight 

   paths, close to the DMZ.

   

 

   FIGHTERS MEET ALONG THE DMZ (3 of 3)

   

   Concerned about the possible clashes, Auuri pilots were told that 

   if  Mkaran  ships  give  apparent  challenge,   they  should,  if 

   possible,  break  off their reconnaissance and head back to their 

   bases, this source said.  And, he said, an Auuri patrol group did 

   just that on 3 July.

   

   On 8 July, however, the defense source said, the Mkarans appeared 

   to be moving into firing range, giving the Auuri pilots no choice 

   but to fire first.

   

   According to Auuri military sources,  the Mkaran spacecraft never 

   fired on their wing.

   

   "The minute you see a ship trying to intercept ...  then you take 

   the necessary action," one of these sources said, "You don't take 

   chances.  You can't ... It's less than a minute" to react.

   

   The  Mkaran Tsarinas are equipped with twelve missile  tubes  and 

   eighteen  Yastreb  C+ attack missiles with a speed of 360  light-

   years  per hour,  and an effective range of six to  seven  light-

   years, according to Auuri military sources.  "If you let them get 

   into  the range,  then it becomes an academic question later  who 

   opened fire."

   

   The  sources  refused to reveal whether the  spacecraft  involved 

   were  Hunters or Hellfires,  both of which are Hegemonic designs.  

   The Mkaran communique spoke of two Auuri Hunters.

   

   While  Mkaran  ships sometimes monitor the  Auuri  reconnaissance 

   missions,  they  usually  keep their  distance.   Auuri  military 

   sources said it was unclear why they did not do so this time.

   

   "I don't know if it was a locally initiated incident,  or a pilot 

   decision,  a  decision on Vikakr [the capital world of the Mkaran 

   League],  or a decision on New Sparta [the Imperial capital]" one 

   of the sources said.

   

   The  Vikakr warleaders have been replacing their losses with  the 

   Empire's  most advanced fighters,  the  Tsarina,  Dragonfly,  and 

   Vindicator,  according  to Auuran military sources.   The  Mkaran 

   space force now has more than 1100 warships.

   

   The Tsarina has four A4R2 TC batteries, D12 shielding, and twelve 

   missile  tubes.   It  carries  18 C+ and 60 normal  space  attack 

   missiles,  has an FTL cruise speed of 50 light-years per hour and 

   a normal space acceleration of 1500 gees (neutralized  internally 

   to 4.5 gees).

 

-----------------------------------------------------------------------------

Well, as it happens, the Commonality of Man was pulling what might be called a

"fast one".  This little news article was really a crafty piece of

"disinformatzia".  It seems that the Commonality was working on building ships

like mad, and staffing them with crews from the old War Worlds (high-gee

worlds colonized by the First Empire -- people who took the LONG view at the

time).

 

Then, when the time was ripe, and the Altani were in their worst political

situation in centuries, the Humans trotted out a quarter of a million capital

ships and a good four million "new" warships that no one knew anything about. 

Something about highly automated manufacturing facilities going full bore for

twenty-thirty years...

 

The Altani were suitably "impressed".  The Humans got a representative on the

Central Committee, and control of the Colonization Control Board for the

Commonality region (guaranteeing future control of Commonality space...and

beyond).

 

A terrorist "raid" by isolationist members of the Second Empire of Man gave

the Commonality government just what they wanted -- a suitable target to

demonstrate their new forces -- and it was "all elements of the Fleet to move

against the Empire."

 

The fall of the Second Empire to Commonality forces lead to problems within

the Commonality, and the Silithii Rebellion (lately crushed in the local

campaign) cost them their Second Empire territories and have left the

Commonality in a bit of a mess.  Need I say that the Rebellion was financed

(in a very large part) from the treasury of the Imperial Resistance movement,

and backed by numerous Imperial starships that somehow never got turned over

to the "victorious" Commonality forces?

 

But those are stories for another time.



-----------------------------------------------------------------------------



   

   Your ship is  a 15000 metric ton armored scout.  The normal crew

   complement of this class ship is 10-20. Your normal cruise speed

   in jump space is 30 ly/hr, and you can handle up to 1200 gees in

   normal space (99% neutralization,  so you'll feel 12 gees if you

   start zipping around this fast).  Normally, acceleration in nor-

   mal space is  kept down to 1 gee.  Approaching your base, or any

   of the other central worlds, at more  than 1 gee will get you in

   a LOT  of trouble...mostly from all the intentionally unpleasant

   junk used to protect the  central worlds from relativistic spit-

   balls.

   

   You normally want to be 2 AU out from a star before you start to

   power up the jump drive.   It takes anywhere from 60-360 seconds

   for you to power up the jump field and "disappear".  You need to

   be AT LEAST ten planetary  diameters out before you DARE go into

   jump, and AT LEAST 1 AU out from the star (well, a G2 star, any-

   way).  Once the drive sequence is  started, you can  either dump

   (and make  a lot  of radio and other noise, as  well as a pretty

   light show) or you can try and go into jump.  If you're too deep

   in a  gravity well when  you try to  go into jump, you will come

   right out again...scattered over a  sphere that is roughly 20 AU

   in diameter.  This hurts a lot.  It is not a suggested practice.

   

   On entry to a new system, the first order of business in to do a

   sky map.  This operation takes about 50 hours.   Breakout should

   be somewhere in the neighborhood of 5AU out from the primary (it

   could be less -- or more). During this time, the ship is sitting

   with all systems except life support, minimal power, and passive

   sensors shut DOWN.  You're trying to be VERY quiet.

   

   Once the sky map is done, you'll know where the planets are. And

   you'll have identified and located any radio or neutrino sources

   in the system.  Radio means a fairly advanced society. Neutrinos

   mean a fusion/total-conversion power society (VERY advanced, and

   likely your equal or superior).

   

   Any time you move on your contragravity drive (or when you start

   up or shut down your stardrive) you're going to generate gravity

   waves -- which someone else with the right sort of detectors can

   spot.  You've got the  right sort of detectors  (good ones).  If

   someone can spot  you this way,  they're likely fairly advanced.

   On a planet (in an atmosphere) your ceegees make noise...LOTS of

   noise (imagine being 100' directly below a 747 on takeoff).  You

   will also light up the local sky with a very nice light show  --

   very pretty, and impossible to disguise. If a local doesn't know

   what it is, it's "just a bunch of funny lights in the sky".   If

   he does know about contragravity, it tells him a whole lot more.

   

   

   You are barred from  landing on any  world with a pre-starflight

   society, save on direct orders from  the CNO.  Violation of this

   general order is  one of the "crash landings" for which you WILL

   be courtmartialed.  The flight recorders record EVERY instrument

   reading, and every second of feed from the security cameras. The

   security cameras cover every square centimeter of the ship's in-

   terior.  There  are also sound  recorders, and  all their output

   goes into the little black boxes.   You cannot alter the records

   that those black  boxes make; trying will  get you nowhere.  The

   people who designed them  are VERY good, and  the Arms have been

   working on making them tougher  to bust for nigh onto five thou-

   sand Terrestrial years. Anything you say on any of the comm cir-

   cuits on any of the suits ALSO gets fed into the recorders.  The

   telemetry on the suits gets fed into the recorders, and they are

   also "wired for sound"  so anything you  say while IN one of the

   suits will get recorded somewhere where you can't erase it.

   

   The Arms haven't figured out a way to record telepathic communi-

   cations, though, so there's still ONE secure line available. And

   you can  always go  somewhere and  take off your suit to talk in

   private.  But remember...the fact of the suit being removed will

   be recorded,  and the matter will likely come up during debrief-

   ing after you get back to base.

   

   There's another wonderful rule to remember: if you break biolog-

   ical containment, for any reason, all affected  parties will end

   up in orbital quarantine for 1 terrestrial year on return. There

   a biological containment area on  board ship; it is not possible

   to reach biological  containment without going outside the ship.

   It is possible to eject the biological containment section -- it

   can be "launched" from the bridge. The bio section gets launched

   using a fair amount of  explosives, and leaves a large "hole" in

   the ship, so don't try any high speed manuevers in an atmosphere

   after you do this. Decontamination works fine, so long as you're

   wearing a suit or you're decontaminating a shuttlecraft, etc. If

   you've been exposed directly to a biohazard, it's off to the bio

   containment section for you for the remainder of the voyage.

   

   No "alien" scenarios, here, thank you.   You LEAVE  CONTAMINATED

   CREW BEHIND FIRST.  Failure  to comply with this little rule can

   get the Captain shot.  And the XO.  And anyone else with command

   authority.  A VERY BIG NO-NO. The People Who Matter back at base

   will become very  unpleasant with violators of bio-control; pro-

   motion chances will be, shall we say, very much reduced?



------------------------------------------------------------------------------



             Recent news in the StormGate Aerie local campaign

                             (part 1 of 2)



     8 Apr 1818:  HSS Landry out of  Valhalla siezed by COMMNS Weneger for

                  smuggling contraband [Heaven Tea] in Novaya system.



     9 Apr 1818:  Instel  Liner Rim Princess collides with  system defense

                  cluster in Novaya system.



    13 Apr 1818:  COMNSS Weneger rescues survivors, Rim Princess accident.



    17 Apr 1818:  COMNSS Weneger arrives Novaya Amerika to drop off survi-

                  vors of Rim Princess  accident, and turn  over prisoners

                  from HSS Landry.



     4 May 1818:  Pitched  battle between Imperial troops  and Steel Angel

                  Human supremicist group in Kensho (New Sparta).  Casual-

                  ties in excess of 3000.  Cruiser Vindictive brought into

                  atmosphere to provide close support for Imperial troops.



    10 May 1818:  Trials of captured Steel Angel Deacons begin in Kensho.



     5 Jun 1818:  Trials of 4 May Insurrectionists completed.  Offered the

                  choice of "Transportation for life or death by hanging",

                  the majority of the  defendents choose death by hanging.

                  Julius Carver and  Aloysius Hardasty, Steel Angel Execu-

                  tive Council members, choose transportation for life.



     6 Jun 1818:  Sentences of convicted Insurrectionists carried out. The

                  prison ship Brethaven, carrying Carver, Hardasty and the

                  other transportees leaves for Endeavor colony.



    10 Jun 1818:  Instel experimental craft IXMJS 202 stolen from Cordovan

                  research installation [Novaya system belt]



    11 Jun 1818:  Attack on Corvette transport Hercules 1500ly from Novaya

                  system by four surviving Silithii raiders.



    20 Jun 1818:  ISS Frieslander leaves New Sparta system.



     7 Jul 1818:  Task Force Sierra Five  (BB Vespasian, CA Xerxes, CA Von

                  Clausewitz, CVA Dreamland, CVA Nightmare, CVA Sponotake,

                  DD Hunter, DD Starfox, DD Wolf, DD Nemesis, WAC Catseye,

                  and WAC Longview) at breakout, edge of Novaya system.



 

    10 Jul 1818:  Task Force Sierra Five reformed, inbound Novaya system.



    17 Jul 1818:  Hercules arrives Novaya system. Reports having destroyed

                  three raiders, possibly damaged one other.  6 Casualties

                  reported (crew of 25).



    18 Jul 1818:  ISS Frieslander arrives Novaya  system with news of pro-

                  blem in Second Empire.



    22 Jul 1818:  COMNSS Weneger damaged by impact with "space debris".



    24 Jul 1818:  Leaves  and liberties cancelled for  all SP personnel on

                  Novaya Amerika.



    25 Jul 1818:  COMNSS Weneger "space debris" identified  as pastrami on

                  rye, with mustard [travelling at approximately 0.02c]. A

                  strong protest is sent on open channel by the CO to Task

                  Force Sierra Five...                  



    26 Jul 1818:  Task Force Sierra in orbit, Novaya Amerika.  Liberty be-

                  gins at 2000 hours local.   Shuttles begin landing, 2100

                  hours. 14000 Navy pukes hit port after 28 months in deep

                  space.  480 of these Navy pukes are fighter pilots.



 



        REBELLION ON HAN

        MARTIAL REVOLT - FATE OF GOVERNMENT IN DOUBT



        by Irena Lewer, for ComNet

        10 September 1807, T'Chin Yan, Han



        Twelve  thousand mutinous Tuu and Au pack ground troops made  co-

        ordinated attacks against five key military installations and the 

        Hall of Legislators yesterday, leaving hundreds of casualties and 

        the fate of the democratic government of Han in doubt.



        First Minister Kin-Po Ira Shan was unhurt in the sunset attack on 

        the  Hall that was repulsed by troops still loyal to the  govern-

        ment.  CIC Ground Forces, San Ira Po, continued to maintain  that 

        she  and the First Minister were in control of the situation.  No 

        comment was available from either Tuu or Au pack representatives.



        Rebel forces today secured large portions of at least three mili-

        tary installations and both of the C+ transceivers at the  poles. 

        Heavy weapons fire continued throughout the night in T'Chin Yan.



        Exiled Members Offer to Return



        Members of the old Board of Strategy currently on Illeewoe denied 

        involvement  in  the  rebellion, but stated that  they  would  be 

        "willing to return to Han to advise the rebels or to resume their 

        legitimate rule."



        "Honorable Warriors and True Soldiers"



        By  this morning, rebel soldiers lead by Komdar Tuu Ira Chan  had 

        seized key control points of the T'Chin Yan landing field,  Han's 

        major  spaceport facility. Fighting continued around the  Academy 

        Spire.  Surrounded by rebel soldiers in powered armor, a  spokes-

        vixen  for the mutinous troops delivered a prepared statement  in 

        which  she pledged that her troops would "fight to the  death  to 

        restore the traditional values of Han."



        "We are not loyalists, destructuralists, or a revisionist group," 

        said  the  unidentified  spokesvixen. "We would  like  to  assure 

        everyone  that  we are honorable warriors and  true  soldiers  of 

        Han." In open defiance of the Legislature and the First Minister, 

        the rebels stated, "We have taken it upon ourselves, as  servants 

        of  the True Way, to continue the struggle for true  justice  and 

        duty  which our so-called leaders of the Legislature have  failed 

        to do."



        "The  political leadership of Han has clearly failed in its  duty 

        to the family associations and to History."



        The rebels then claimed that they were in control of Chara  base, 

        Han's  space defense command center, as well as Sirado base,  the 

        Paratemporal  Arm's central command center, adding "We expect  to 

        have the capital and much of South Continent under control within 

        three  days."  Calling on all soldiers to join them,  the  rebels     

added,  "We also ask the whole of the Altani race to join  us  in 

        the quest for a new and proper direction. The earlier we  resolve 

        this  conflict,  the better it will be for Han and  for  all  the 

        Central Worlds."



        Sagraloi,  the government controlled news agency, quoted CIC  San 

        Ira Po as telling her officers and troops "not to believe  propa-

        ganda  being  broadcast by traitorous mutineers who  have  seized 

        transmission stations around the planet."



        CIC  San  Ira Po claimed that the rebels had only  four  thousand 

        renegade troops and that "their coup attempt has already failed." 

        Sagraloi added reports that the Minister of Defense and all other 

        cabinet  level ministers have remained loyal to the  present  re-

        gime.



        Kin-Po  Ira San issued no statements after her initial  announce-

        ment,  in which the First Minister stated, "I would like to  tell 

        our  people that, first of all, I am unhurt and that CIC San  Ira 

        Po is dealing with this situation."



        The  First Minister delivered her planet wide  broadcast  several 

        hours after she was awakened in her quarters underneath the  Hall 

        of Legislators with news of the coup attempt.



        She concluded by saying, "In a few hours we can resolve this."



        Soon  after  CIC San Ira Po confirmed that the coup  attempt  had 

        failed, rebel units defeated loyalist forces at T'Chin Yan  field 

        and shut down operations at the space port. It was clear that CIC 

        San  Ira  Po and her troops were not in complete control  of  the 

        capital.



        The Legislature has moved to alternate facilities to the north of 

        T'Chin Yan, and security measures there have been stepped up.



        FORMER TUU REPRESENTATIVES DENY INVOLVEMENT

        STILL WILLING TO RETURN



        by Nicholas Shugran, for ComNet



        12 September 1807, Complex One, Illeewoe



        The exiled former Tuu pack representatives to the Board of  Stra-

        tegy denied today that they were in any way involved in the muti-

        nous attacks on Han, saying that the violence was a direct result 

        of the desperation of the general populace.



        "We  are not involved and there is no need for us to be  involved 

        in the Hainite situation. The people are desperate, hungry,  sick 

        and frustrated. They have realized that there is widespread  cor-

        ruption  and  disregard for the traditional values of  honor  and 

        duty,  and  they are expressing their  righteous  indignation  by 

        rebelling against the current corrupt regime."



        Later,  in a v-phone interview broadcast on ComNet's  "Frontline" 

        program,  the former representatives said that the rebellion  was 

        growing  into a systemwide uprising involving all levels  of  so-

        ciety  from  warriors and scientists down to merchants  and  even 

        Codii.



        Asked  whether  they hoped to play a role if  the  rebels  gained 

        control, the former representatives said: "we hope that they will 

        remember  us,  that they will allow us to advise them,  and  that 

        they might consider returning us to our rightful places as rulers 

        on Han."



        They  stated that, under the agreements between the Hainite  gov-

        ernment  and the Central Committee concerning their  exile,  they 

        cannot leave Illeewoe without permission.



From:    Nicolai Shapero                          

To:      All                                      Msg #263, 20-Nov-89 20:44pm

Subject: More old campaign news (part 1 of 2)



        TROOPS' FATAL MIX-UP SHOWS DEEP DISTRUST

        (Part 1 of 2)



        by Irena Lewer, for ComNet



        15 September 1807, T'Chin Yan, Han



        At  the start of a bloody uprising here on Han, Ground  Arm  Com-

        Richtor  Larn Ira Kal received a battle wound that she said  will 

        never be a source of pride.



        A  combat  veteran,  CR  Larn Ira Kal  and  thousands  of  fellow 

        soldiers had decided to side with First Minister Kin-Po Ira  Shan 

        against a politically powerful band of over twelve thousand rene-

        gade  troops mutinying against her rule. And CR Larn Ira Kal  was 

        aboard one of many armored vehicles that moved up on the 14th  to 

        reinforce  loyalist soldiers attempting to retake the rebel  held 

        T'Chin Yan spaceport.



        Fire on Reinforcements



        Suddenly,  several  loyalists turned and fired  on  the  arriving 

        reinforcements. A two-hour battle left seven civilian  bystanders 

        and  four  hundred  twelve soldiers dead and  more  than  fifteen 

        hundred  wounded, among them CR Larn Ira Kal, who had taken  part 

        in the 1787 rebellion that placed First Minister Kin-Po Ira  Shan 

        and her associates in power.



        What  happened was a mistake, a military spokesvixen, Komdar  San 

        Ira  Pla announced three hours after the battle's end. "It was  a 

        `misencounter'," she said, "due to poor communication." But to CR 

        Larn  Ira Kal, the incident is a source of shame. She  said  that 

        she  will wear it as a scar for the rest of her life. The  wound, 

        from  a grazing blaster bolt, seared flesh and burned fur on  her 

        jaw.



        Sign of Military Mistrust



        For several neutral military observers, who joined journalists to 

        witness twenty hours of fighting between loyalists and rebels  it 

        was an illustration of the deep divisions, distrust and demorali-

        zation now plaguing the Hainite armed forces.



        "It  doesn't  matter who wins this battle,"  one  Human  military 

        analyst said as artillery and missiles arced across the city sky. 

        "No matter who wins, the people lose."



        Pentar Akal Ira Po, commander of Orbit One, who declared for  the 

        rebels  on  the 13th, described the situation  in  even  stronger 

        terms in a v-phone interview with this reporter.



        "This  is not an end to it  even if the rebellion is crushed  to-

        morrow.  It is not over until we have restored The Way. Each  and 

        every incident that fails will only serve as the seedbed for  the 

        next.  Each  incident will strike deeper and excise more  of  the     

rot,  until the patient at last is cured. We can be Silenced,  it 

        is true, but one has not converted an Altani by Silencing her."



        CIC  Space Command, Kin-Po Ira Liu, gave orders relieving  Pentar 

        Akal  Ira Po of her command after hearing of her support for  the 

        mutiny,  and later announced that Akal Ira Po had  been  arrested 

        and would be tried shortly.



        Pentar  Akal Ira Po, a rebel who took part in the Civil War  that 

        drove Akal Ir Chen and the Board of Strategy into exile, stressed 

        that  none  of the mutineers favored Akal Ir Chen or any  of  his 

        people. In fact, she said, they believed they were "finishing the 

        work we began twelve H-years ago."



        "The current administration is little different from that of Akal 

        Ir Chen's," the Pentar said, "A revolution cannot be said to have 

        been  successful  unless  there is a significant  change  in  the 

        government -- otherwise all we have done is to change one set  of 

        tyrants for another. And the tyranny of the unenlightened mob  is 

        the worst form of tyranny imaginable."



        CIC  San Ira Po and her senior officers insisted after the  first 

        day  of the rebellion that the armed forces were  solidly  united 

        behind the government of the First Minister. These same  officers 

        have made the same claim each day since.



        In  reality,  divisions  within the armed  forces  have  deepened 

        radically,  Human  military analysts said. A reflection  of  this 

        division can be seen in the First Minister's initial  planet-wide 

        statement  in  which she condemned the rebels as  "traitors"  and 

        "monsters" to whom she has "nothing to say."



        Moreover,  CIC San Ira Po has made no effort to try to  negotiate 

        with  her former supporters, moving instead, on the  First  Mini-

        ster's  orders, to attack rebel positions with  heavy  artillery, 

        war gases, mobile infantry, and armored atmospheric craft.



        TROOPS' FATAL MIX-UP SHOWS DEEP DISTRUST

        (Part 2 of 2)



        by Irena Lewer, for ComNet



        15 September 1807, T'Chin Yan, Han



        CIC  San Ira Po has noted that were defeated in the field,  rebel 

        leaders have just "disappeared" along with the majority of  their 

        troops  and she said "The seeds of the government's  future  pro-

        blems have been sown."



        Several  other  significant signs of the split  and  the  ensuing 

        ineffectiveness  of  the military were evident during  the  early 

        stages of the rebellion. From the first, there have been virtual-

        ly none of the Star Arm or elite Stroga ground units among  those 

        loyal  to the government. The government units have consisted  of 

        security forces from the Support Arm, ground troops from the Home 

        Defense Command, and naval personnel from the Air Arm.



        "My  guess is that until the regular army decides one way or  the 

        other," a Bjoran military analyst said, "the rebellion will  con-

        tinue.  If  the army goes with the government,  the  rebels  will 

        fail.  But even if it fails this time, what will happen the  next 

        time? Who knows?"



        It  wasn't until CR Larn Ira Kal and her armored column moved  in 

        on  the  spaceport  that the loyalist assault  had  any  apparent 

        chance of success.



        Troops Hid Behind Ground Cars



        Before  the armored units arrived, most of the loyalist  security 

        troops hid behind ground cars or in civilian offices at the first 

        sign of opposition. Hundreds of troops hid in emergency  hospital 

        facilities  just  outside the landing area for  hours  after  the 

        rebels took the spaceport.



        Several  times,  Support Arm troops  accidentally  dropped  their 

        weapons,  which  then discharged, injuring  or  killing  civilian 

        bystanders.



        At  one point, during an Air Arm strike against  rebel  positions 

        outside  the  city, a frightened Support Arm non-com  asked  this 

        reporter  whether the aircraft was bombing his base or the  rebel 

        base.



        "There's  no question that these are sad excuses  for  soldiers," 

        said Colonel Joseph R. Towers, a Human military/political analyst 

        on the scene. "You can just imagine how little they'd be able  to 

        do fighting Imperials, or any Humans for that matter. There is  a 

        deep  schism between the soldier who is interested in  his  duty, 

        and  the senior officer who is interested only in personal  gain. 

        The  junior officers and enlisted personnel -- the  underdogs  -- 

        cannot take advantage of political patronage, as the senior offi-

        cers  are  doing.  They do the dirty work and  plow  through  the 

        fields  while  the Komdars are below ground  in  air  conditioned 

        offices sitting on shimmeree pillows and talking to politicians."



        "The problem," he continued, "has deepened to the point where the 

        Altani military forces in L'Dorai system have lost their identity 

        as an organization."



        The key question, according to key military analysts, is what the 

        elite units will do.



        One Star Arm ComRichtor, who asked not to be identified, appeared 

        to have already made her decision.



        "When our own troops start shooting at us, while all we're trying 

        to  do is come to the rescue," she said, "I'm not so sure that  I 

        want to be on the Government side.



------------------------------------------------------------------------------



HAINITE GOVERNMENT FALLS IN LIGHTNING COUP

by Irena Lewer, for InterNet



Han:  14 September 1819 AE



Rebel  forces  today continued to battle  pockets  of  government 

holdouts  in  the planetary capital, but Komdar Kin-Po  Ira  Tal, 

leader of rebel forces in T'Chin Yan, declared that the religious 

government of Han has been been crushed.



T'Chin  Yan field, closed for four days because of  the  fighting 

here, reopened today, a spaceport spokesman said.



Komdar K'P'Tal's assertion of victory yesterday came a day  after 

rebel  forces siezed the Academy Spire in a fierce day-long  bat-

tle.



At  the same time, Central Committee Representative  John  Towers 

(Commonality)  said that he is prepared to order military  inter-

vention if necessary to protect Human lives and commercial inter-

ests.



Rebel  snipers began the fourth day by firing rockets  and  small 

field  pieces at Government House and the Temple of the  Huntress 

outside  T'Chin Yan from lower levels of the  Spire.   Government 

troops returned fire with tribarrels and heavy machine guns.



An  estimated four thousand government troops are  still  holding 

out in Embassy Row.  An Imperial diplomat said earlier today that 

the building that houses his government's embassy was attacked by 

the government troops on the first day of the rebellion, and that 

government  snipers  were now inside and shooting back  at  rebel 

forces on the street below.  Similar incidents have been reported 

all along Embassy Row.



At  least seven hundred soldiers have been killed  and  thousands 

more wounded. In addition, there have been at least thirty  thou-

sand  civilian casualties, making this the bloodiest uprising  on 

Han since the Hainite Civil War.



"The cost has certainly been high," conceded rebel leader  Komdar 

K'P'Tal.



But  the Rebels are flushed with a sense of victory.   By  midday 

today, more than five thousand government troops had surrendered, 

including  Kornam  dal Au Ira Shan, CINC Ground forces  and  high 

priestess of the Cult of the Huntress.



"The  Government  and it's religion have  been  crushed,"  Komdar 

K'P'Tal declared at a news conference this afternoon.  She  added 

that only "mopping up operations" remain.



Security  personnel captured an L'Dreyan agent before  she  could 

explode  a grenade at the outdoor stage were Komdar  K'P'Tal  was 

speaking,  a  rebel spokesperson said today.  MilKomdar  Tau  Ira 

Tien said that the agent was shot as she was removing the grenade 

from her pocket.  No sophonts were reported injured in the  inci-

dent, as the agent was taken away for "questioning".



Central  Committee member John Towers formally notified the  Cen-

tral  Committee today in a speech that Commonality  forces  stood 

ready  to defend Human interests on Han.  "At present, we do  not 

see an immediate need to intervene on Han," Towers said. "But  we 

are  prepared to take additional actions to protect the lives  of 

Terro-Humans,  should they be threatened.  We are, further,  pre-

pared to take action in order to protect commercial interests  of 

the Commonality on Han, should this prove necessary."



_____________________________________________________________________________



                           WE'RE ALL BOZOS ON THIS BUS

                                        

                                       by

        

                                   Kay Shapero

        

             Well,  it happened like this...                             

                                                                         

             We were all sitting around the briefing room conversing  and 

        generally  wondering  what the fates and the  high  command  were 

        going to send us this time for a captain, seeing as how our  last 

        one had reportedly vanished, screaming, into the night, when  the 

        door opened to admit a tall individual. A very tall individual. A 

        fourteen  foot  tall  individual.  A fourteen  foot  tall  Bjoran 

        individual.   With a vaguely sour look on his face.  Lirarl,  the 

        biochemist,  leaned  over  and whispered to  me.  "D'you  suppose 

        that's him?"           

                                                               

             I whispered back. "If he is, I sure hope you brought  enough 

        dye..."                                 

                                                               

 

             Sure enough, he introduced himself as Gregor Gohkra, our new 

        commander  and proceeded to explain the details of our next  mis-

        sion, namely taking a look at the planets, if any, of a couple of 

        stars and checking them for anything of interest. I must say that 

        there is one thing for which I occasionally envy those  overseri-

        ous vulpine hotheads the Altani, and that is their telepathy,  as 

        it  would have been interesting to see how much, if any,  of  the 

        annoyance our new captain was trying to hide was due to something 

        about the mission itself, and how much was due to being picked to 

        command a ship crewed entirely by H'Reli. I wonder what he did to 

        deserve US.                                         

                                                               

             The  ship  went into Jump with no problems  past  the  usual 

        accompaniment  of  urping crewmembers. Including  the  captain  - 

        entertaining, that, considering the legendary cast-iron  stomachs 

        possessed by the Bjora. But then, nobody ever quite gets used  to 

        Jump nausea. Once the ship was safely underway, there were a  few 

        days before anything of interest happened, thus giving Lirarl and 

        me plenty of time to coat part of the back inside section of  the 

        captain's spacesuit with a colorless substance guaranteed to  dye 

        that  portion of his fur brilliant yellow. All for naught,  alas, 

        for when we did encounter something and he ordered everyone  into 

        suits, he wore the one from his cabin locker instead.  We  hadn't 

 

        gotten  to  that one, since the lock on his cabin  had  thus  far 

        proven impossible for me to pick.

        

             Anyway,  the emergency in question involved the presence  of 

        four other ships, one large, and the rest small.  Upon contacting 

        them, we found that they were Hegemonic, a liner and three  scat-

        terships,  respectively, crewed largely by Altani. The  positions 

        of  two of the scatterships as they approached our  general  area 

        would have made things perfect for a slalom run, but the captain, 

        the  spoilsport,  wouldn't let me try it. How am  I  supposed  to 

        maintain  my  reputation  as a hot pilot if I never  get  to  try 





        anything  interesting? Oh, well, I suppose the Altani might  have 

        decided  to  be  obnoxious about it - they do get  upset  at  the 

        strangest things.  

                                                               

             I suppose I'd better introduce the rest of us. The  command-

        er, you already know about, and the biochemist.  I'm  Yealurowlu-

        ro,  the  pilot (and part-time communications officer),  and  the 

        others on this trip were as follows:                                       

                                                               

                Srilurow       - power systems engineer        

                Lawaro         - geologist                     

                Aryialo        - electrical engineer           

                Rawlaow        - astrogator                    

                Ailurowlurr    - geologist and medical expert  

                Sawalaro       - weapons expert                

                Wailuro        - survival expert               

                                                               

             The  ship  itself was designated with some  long  string  of 

        numbers  and letters that I'm not going to bore you with, but  we 

        always  called it "The Boomerang" because, as Lirarl put  it  "No 

 

        matter how many times you throw it away, it always comes back and 

        hits  you  in the back of the head... ", which,  judging  by  the 

        assignments  we've  drawn  is probably the opinion  of  the  High 

        Command. Some people have no sense of humor.           

                                                               

             Several  days  later, about thirteen  silvery  ovoids,  each 

        somewhat smaller than our ship, turned up and arranged themselves 

        about  the  Jump drive pilons. I slowed down a bit for  a  closer 

        look at which point one of them moved forward and nudged the hull 

        (I nudged the whateveritwas back, eliciting an annoyed look  from 

        the  captain), then dropped back when we sped up. So I  tried  to 

        contact  it  and it replied with something  that  overloaded  the 

        communications  gear  and blew out part of the  board  (eliciting 

        another  annoyed look from the captain). We finally guessed  that 

        they  were a small variety of space whale (space  dolphins?)  who 

        merely  wanted  to ride our shock wave for a  while.  Eventually, 

        they left, too fast for me to try longer range communications. To 

        the relief of Aryialo, who had just finished fixing the gear.

             And Lirarl and I had a conference.                

                                                               

             He - "Figured out the lock on the captain's cabin yet?"

                                                               

             Me  -  "Nope.  Looks like we can't get  at  his  spacesuits, 

 

        sigh."                                          

                                                               

             He - "What'll we do, then?"                       

                                                               

             Me  - "Lesee... What does he have, or where does he go  that 

        he can't lock up or guard?"                    

                                                               

             In unison - "The Head!"                           

                                                               

             Few crews can have watched their captain's every move  quite 

        as  much as we did for the next few hours.  But at last,  he  was 

        observed  entering  the  aforementioned facility,  we  waited  10 





        seconds, and I hit the gravity switch. Immediately, the 5  second 

        warning  sounded,  followed  by the loss of all  gravity.  And  I 

        waited  another 10 seconds, then switched it on  again,  figuring 

        that  while the gravity on/off warning usually gives people  time 

        to brace themselves, in this case...  Well, while none of us ever 

        found out precisely what happened in there, he did take rather  a 

        long time to come out again.                                        

                                                               

             And on to the first system, with the captain, who of  course 

        had  no idea exactly who had pulled the deck out from under  him, 

        somewhat  annoyed with all of us. Naturally giving all those  who 

        weren't  in on the gag plenty of incentive to come up with  their 

        own.         

                                                               

             Prime candidate for most interesting object in the system of 

        the  first  star  was a planet located in  the  habitable  range, 

        complete  with plants, animals, water and so forth. Mapping  from 

        polar orbit showed a big magnetic anomaly which turned out to  be 

        9 miles of very wrecked spaceship, so we went down to look at it, 

        landing about 5 miles away in a forest clearing, due to the usual 

 

        captainly paranoia.                          

                                                               

             Speaking of captainly paranoia, it soon became obvious that, 

        since I was the only decent pilot on board, I was not going to be 

        allowed  to  go  over to the wreck with any  of  the  exploratory 

        teams. After being stuck inside this undersized flying object for 

        over  a  week, too! The party that did go  included  Wailuro,  as 

        survival  type,  and  Lirarl on one grav sled,  plus  Lawaro  and 

        Aryialo  in  another. At least they did carry remote  cameras  so 

        that the rest of us could see what was going on. The wrecked ship 

        appeared  to  have been designed for beings  considerably  taller 

        than the captain(!), about twenty feet to be precise, a judgement 

        confirmed by the discovery of a humanoid skeleton in the  remains 

        of  a rubberish outfit, while otherwise nothing much of  interest 

        turned up.                                    

                                                               

             While  all of this was at least mildly amusing, being  stuck 

        inside was a considerable annoyance, so I pretended to be off  to 

        the  head, instead went aft where nobody was likely to  spot  me, 

        got  out  a  light environmental suit as did  Sawalaro,  who  had 

        joined  me  somehow on route, ducked out the  airlock  and  spent 

        about  15 minutes looking about, keeping  well out of  view  from 

        the bridge. While it was hardly as pleasant as being outside on a 

 

        planet where we didn't need suits and could breathe fresh air, it 

        still  helped ease the irritance of being stuck inside  so  long. 

        Apparently  15  minutes was long enough for the  captain  to  get 

        suspicious, because we returned inside barely in time to  respond 

        to  a roll-call. I dare say the captain may have found it  suspi-

        cious that we answered from the place we did, but he could hardly 

        prove anything.               

                                                               

             And the exploratory team found a still functioning  artifact 

        - i.e. a twenty foot tall, operational Security robot which  took 

        an immediate dislike to them.  Deactivating it was an   interest-

        ing  experience, to say the least, but they did manage  it,  then 





        asked  if the captain would please send a couple more grav  sleds 

        out so they could bring the thing, and the skeleton, back to  the 

        ship.                                           

                                                               

             "Captain?" I inquired, hopefully.                 

                                                               

             "No!"                                             

                                                               

             And  he proceeded to send Sawalaro and Srilurow (the  latter 

        in scout grade powered armor), instead. Grrrr.

                                                               

             While they were headed out, I took advantage of a couple  of 

        free  minutes  and left the bridge, this time for  the  captain's 

        cabin. As I hadn't managed to pick the lock, I poured epoxy  into 

        it instead. We'd see if he liked being locked out as little as  I 

        did being locked in.                                             

                                                               

             They  had just loaded up the robot plus the  skeleton,  when 

        another  robot turned up, just as pugnacious as the  last  one... 

        This  time,  the resulting fight munged one grav  sled,  Lirarl's 

 

        left  arm  (sliced right off), and everyone's peace of  mind.  It 

        also left the captain with a problem, namely who to send out with 

        Ailurowlurr,  who was the closest thing to a medical  officer  we 

        had on board.                               

        

             "Look", I said, "I'll wear powered armor. I'll wear MARAUDER 

        armor, for crying out loud. If anything bothers me, I'll  person-

        ally sling it into orbit!"      

                                                               

             "Oh, all right."                                  

                                                               

             So I finally got out to the ship after all. It was marginal-

        ly  more interesting seen close up. And the flight out  and  back 

        was no trouble at all.             

                                                               

                    *              *              *            

                                                               

             Several hours out from the planet, the captain decided to go 

        to  his  cabin with results that were heard all  over  the  ship. 

        Marvelous stuff, epoxy. I think Ailurowlurr was about to go offer 

        him  a firmer to use as a cutting torch, when the captain  solved 

        the  problem by ripping the door off its hinges.  Bjoran  muscles 

        are pretty good, too.                                      

 

                                                               

             The  next  few hours were spent replacing the  door  at  the 

        captain's orders while he sat in his room so we wouldn't do  any-

        thing to the contents.                   

                                                               

             Another conference.                               

                                                               

             Me - "Well, he's learning."                       

                                                               

             Aryialo - "Maybe. But while he's in there, he can't watch us 

        out  here.  As long as he's going to go ripping doors  up,  let's 

        make this one as flimsy as possible."



             Me  - "You do that, while I make up about a dozen  duplicate 

        keys."                                       

                                                               

             After all, he hadn't said NOT to...               

                                                               

                    *              *              *            

                                                               

             The  first planet of the next system was a  rather  scorched 

        bit  of rock entirely too close to the primary for my tastes.  We 

        took  the usual mess of pictures and departed for  planet  number 

        three taking three *urp* jumps. 

                                                               

             Figuring that it was about time to branch out from  physical 

        practical  jokes, I next acquired a bottle of beer from  Srilurow 

        when  he  wasn't looking (he was spending most of his  free  time 

        bugging  the  captain's  quarters while the  latter  was  on  the 

        bridge),  wrapped it up nicely, put a tag on it addressed to  the 

        captain,  and  left it on his acceleration couch.  Where  in  due 

        course he found it and unwrapped it with such caution that I  was 

        almost  sorry  I HADN'T used contact paper. Eyeing  the  enclosed 

 

        bottle  as  though  he expected it  to  explode  momentarily,  he 

        thanked  us all, patted Aryialo on the head and removed the  beer 

        carefully to his cabin. I hoped he would have great fun trying to 

        figure  out  what was wrong with it since,  unless  Srilurow  was 

        booby-trapping  his private stock, nothing was. Mind games,  any-

        one?                                         

                                                               

             The planet looked like something one might actually care  to 

        live  on.  Certainly someone had, for a  temperature  anomaly  we 

        noted from orbit proved to be a ruined city which was  especially 

        good at soaking up the sun's heat and reradiating it at night. We 

        landed five miles away, as usual. I glanced at the captain, hope-

        fully.                                             

                                                               

             "Forget it."                                      

                                                               

             Sigh.                                             

                                                               

             The  exploration team consisted of two grav sleds; one  con-

        taining Wailuro and Ailurowlurr, the other Sawalaro and a lot  of 

        equipment.  All three were in scout armor (the lightest  form  of 

        powered armor), while Srilurow, who wasn't even going along,  was 

        ordered  to stand by in marauder armor (two more steps along  the 

 

        scale between suit and ship) at the ship in case of trouble. Once 

        again,  they carried cameras so we could see what was  going  on. 

        There  was little to see but buildings and indecipherable  street 

        signs (all duly recorded), until Wailuro spotted a car parked  on 

        one  of the streets. He investigated, pulling at the  door  which 

        promptly and enthusiastically came off in his hand.    

                                                               

             I glanced over at Rowlaow. "Think the captain's been  giving 

        lessons?"                                  

                                                               

             I  was universally ignored as Wailuro reported a  life  form 

        inside  which closely resembled as twelve legged  tarantula,  and 



        attempted to catch it in a specimen container. Skitter,  skitter, 

        skitter,  WHAP,  skitter, skitter, skitter, WHAP... it  took  him 

        three  tries  to catch the thing, by which time most of  us  were 

        betting on the spider.                                 

                                                               

             A  couple  of hours later, they reached the  center  of  the 

        city,  to  find a building in somewhat better  shape  than  those 

        they'd  seen  earlier. It was about twenty or thirty  feet  tall, 

        with huge double doors which showed no interest in opening  until 

        someone poured penetrating oil on the frozen hinges. Inside,  the 

        building  appeared more like three hundred feet tall, leading  us 

        eventually  to  the conclusion that power sufficient  to  operate 

        holographic projectors was still on.  

        

             Next  morning,  the exploration team went back  out  to  the 

        building, suited as before (with poor Srilurow still standing  by 

        in  marauder armor, back at the ship) and  investigated,  finding 

        inside  a central dais with a head-setted chair on it,  in  which 

        latter  Ailurowlurr  had to be prevented  from  sitting.  General 

        poking around located a shaft beneath the dais leading down  into 

 

        a lot a gadgetry associated with a power plant, as well as a  lot 

        of  little thingies closely resembling robotic versions  of  that 

        spider  (not  that  there's much difference, at  that).  So  they 

        closed it up and continued looking around.  

                                                               

             Something of a lull having come up, I decided that this  was 

        a  good  time to slip the hygroscopic stuff Lirarl had  given  me 

        (stuff starts as a powder, but absorbs enough from the air to get 

        really slimy in a few hours) into the captain's bed. Unfortunate-

        ly, the captain proved to be ON it when I opened the door with my 

        copy of the key. Oops...                            

                                                               

             "Hi there", I observed brightly. "You seem to have left your 

        key in the hall and I thought I'd bring it back to you." 

                                                               

             He silently fished out his key and showed it to me.

                                                               

             "Well, I found this one in the corridor..."       

                                                               

             This  met  with a notable lack of belief,  and  the  captain 

        promptly  confiscated the key and started in on a rather  compre-

        hensive  lecture on the subject of my perfidious doings. I  stood 

        there admiring his oratory for a while, then handed him a  dagger 

 

        and exposed my throat. He broke off in mid-harangue with the most 

        beautiful  double-take I'd seen in a long time, paused a  second, 

        then  took  the dagger, grinned, said something  about  that  not 

        being  necessary  and held up one hand.  His  claws,  unlike  the 

        dagger, not being rubber, I thoughtfully went elsewhere.

                                                               

             The captain turned up on the bridge shortly after I did  and 

        insisted on being given all of the duplicate keys. I think he got 

        most  of  them, at that, but it was at this point  that  we  were 

        distracted  by  what was going on out at  the  exploration  site. 

        Since  the captain had carefully ordered that no one was to  dis-

        turb,  or especially to sit in the chair on the  dais,  Sawalaro, 



        her curiosity finally getting the upper hand had sat ON it.

                                                               

             And  quickly sprang back off of it again, with a glazed  ex-

        pression. Seems that not only did the thing increase the  psionic 

        capabilities  of anyone using it for as long as they did  so,  it 

        also increased them exponentially for every second of  operation. 

        With all the new data being piled on her each second, she'd  been 

        lucky  to  keep her sanity. At least the effect did not  seem  to 

        last  once  she got off again. Predictably, the  captain  ordered 

        everyone out of the building.          

                                                               

             Elsewhere, the explorers found a skeleton. Sort of. Well,  a 

        couple of bones. Fortunately, they also found what appeared to be 

        a  library with five paintings of the locals, who  resembled  six 

        foot  teddy  bears (mini-Bjora?), and LOTS of books. 760  of  the 

        latter  were  removed very carefully so as not to let  them  fall 

        apart, and brought back to the ship.                   

                                                               

             And,  after debriefing, Sawalaro went straight to the  brig. 

        The captain ordered the rest of us not to smuggle anything in  to 

 

        her,  which is probably why Ailurowlurr, having  already  sneaked 

        her  a handfull of keys to the brig (don't ask me where  she  got 

        them  *snicker*) promptly retired to the food facilities  out  of 

        sight  of the captain and concocted an entire platefull of  fancy 

        hors d'oerves, then brought them down to the brig. She was  about 

        to  hand them to Sawalaro, when the captain, who'd been  watching 

        the whole thing from the brig surveillance equipment remotes  hit 

        a switch, causing the door to the next cell to swing open.  Ailu-

        rowlurr took the hint, gave half of the hors d'oerves to  Sawala-

        ro,  and  proceeded into the next cell with the rest of  them.  I 

        hope she didn't mind Sawalaro's flute practice.                             

                                                               

             We  finished mapping the planet and departed, to spot  some-

        thing  about  eighteen feet long and missilish, with  a  stylized 

        bird figure painted on it, falling into the system on a hyperbol-

        ic  curve. Tracing its path backwards, we figured it  might  have 

        come  from the first system we looked at. At any rate,  while  we 

        didn't  know  for sure what it was, it did give off  rather  more 

        radiation than the background, so we settled for nudging it  into 

        a  stable orbit with the tractors and left it. Let  someone  else 

        try to figure it out if Fleet was really that curious. 

                                                               

             Shortly thereafter, it became apparent that Srilurow  wasn't 

 

        the only one who'd bugged the captain's quarters, for the captain 

        returned  to  his cabin to find a large sample of  Bjoran  porno-

        graphic art on one wall of the corridor, speakers inside his room 

        broadcasting bawdy Bjoran music, plus a small, but active  device 

        squirting Bjoran pheremones into the air. The captain may or  may 

        not have been amused, but he DID promptly give his cabin a  thor-

        ough  going  over, removing ALL of the  bugs,  speakers,  cameras 

        etc., etc. Sigh. He also found Srilurow's device for spreading  a 

        nice  little cloud of harmless, but stenchful smoke (rather  like 

        burning  insulation) which cloud was promptly gobbled up  by  the 

        air filters.                                    



             We  didn't  see much of interest on the way  back  with  the 

        exception  of six small ships we didn't recognize - we left  them 

        alone, they left us alone; plus an Altani armored scout with whom 

        we  exchanged howdies. It can be fun to see the expression on  an 

        Altani's  face when s/he realizes there's a H'Reli on  the  other 

        end of the conversation.                                      

                                                               

             A  few  hours from our destination, the captain  decided  to 

        hold  suit  drill, presumably with malice aforethought,  for  the 

        suits  smelled even worse than usual. Of course, none of us  said 

        anything,  with  the exception of Srilurow,  who  promptly  asked 

        "Captain, have you been putting air freshener in the suits?  Mine 

        smells much better than that marauder armor did."      

                                                               

             When  drill was over, it soon became obvious that the  smell 

        was going to linger in our fur for quite a while, even for Aryia-

        lo who'd noticed the stench and switched quickly into the suit in 

        his  cabin locker. So we all took to hanging around  the  captain 

        until  he  got sufficiently annoyed to order us to  go  wash  up. 

 

        Which we did, and noticed that, thanks to the suits, everyone but 

        Aryialo,  Lirarl (in sick bay), and the two in the brig  now  had 

        tails  brightly  colored in various shades  of  photographic  dye 

        (mine was cyan). Which gave me an idea, so I got hold of  various 

        dyes  and, rather than try and dye my tail to match the  rest  of 

        me, patterned the rest of my fur. This caught on beautifully, and 

        the  good  ship Boomerang soon had the most Technicolor  crew  in 

        space.                                              

                                                               

             The  rest of the trip was rather hectic, what  with  various 

        members of the crew trying to pull something equally  interesting 

        on the captain, who wasn't venturing out of his cabin without his 

        suit,  but  soon  we were sufficiently busy  with  approach  that 

        nobody  had  time for anything sneaky. I did have hopes  for  the 

        frictionless  goop I spread on the captain's acceleration  couch, 

        but  when  he came out for final approach he wasn't  wearing  his 

        suit for a change and managed to notice it before he sat down. Oh 

        well.  It did cause him to go back to his cabin for the  landing, 

        so  after we touched down, Aryialo and I sloshed the rest of  the 

        frictionless lubricant down the hall outside of his door. I  hear 

        it took him an hour to get out...                 

                                                               

             And  that,  my friend, is how this fad  got  started.   Now, 

 

        would you prefer your ears pink or international orange? 



---------------------------------------------------------------------------



                         CATS, FOXES AND SQUIRRELS, INC.

                                 by Kay Shapero

        

        DEPT OF INTELLIGENCE

        

        HOMESHIP CHA PARO

        

        CONFIDENTIAL

        

        PERSONAL: Dihad Sacha Tiaou-Chaital Ashan

        

             Yes,  I know you've already gotten my official  report,  but 

        this has been one of the all-time weird assignments, so I thought 

        you'd  appreciate a less formal account.  S'T'Ashan, old  friend, 

        you  have no idea how much you miss back there  at  headquarters.  

        Or is it that you DO know?

        

             Anyway, I THINK I've got it all sorted out...

        

             As you know, I was ordered to investigate the operations  of 

        a  part of the Hegemonic merchant marine.  So, under the name  of 

 

        Tiaou  Ir Tanlir, I joined a group of individuals on Novaya  Ros-

        siya  who'd saved enough money to jointly buy a ship and go  into 

        business  for themselves.  They were still a bit short  on  cash, 

        let  alone crew (they badly needed a navigator) and were so  anx-

        ious to get started that they barely checked my credentials.  And 

        after all the care we used in forging them, too!

        

             We  were a mixed crew - two Korli, a H'Rel, and  two  Altani 

        (well,  one of more recent Altan ancestry than the other, but  we 

        won't  go into that, will we? ).  One of the Korli, Tatikat,  was 

        chosen  as  captain, at least partly because he was a  lawyer  as 

        well  as a computer specialist.  He'd concentrated on  commercial 

        law  with  a side interest in criminal law and had  recently  ac-

        quired  an excellent law library.  As things developed, THAT  may 

        have been the brightest move in this entire affair!

        

             Coronip, the other Korli, was one of the engineers.  She had 

        the typical Korli temper; low flash point, high yield, but  rela-

        tively  little  long  term fallout.  The other  engineer  was  an 

        Altan, Ysan Ira Tyar and appeared to have specialized equally  in 

        Power  Systems and Paranoia.  Accent on the last.  How those  two 

        managed  to get along so well I have no idea, but I  guess  engi-

        neers are strange anyway.

 

        

             Our  pilot was the H'Rel, Yewlira.  While he seemed to  have 

        the  usual propensity for practical jokes of his kind,  he  never 

        indulged them on shipboard.  Even H'Reli have some sense of  self 

        preservation,  I guess.  He also took great delight in  gambling, 

        at  which he was quite good.  I suspect that's where most of  his 

        money  came from, especially since he didn't appear to  be  above 

        altering the odds in ways forbidden by the rules...

        

             And,  as  indicated above, I was the  navigator.   A  highly 

        responsible job on THIS tub, I assure you!



             Speaking  of which, what we got was a 250 metric ton,  human 

        built  and  registered ship, Ysana Maru.  Slightly used,  with  a 

        rather dumb computer, but she did have 145 tons of cargo capacity 

        and seemed likely to carry cargo from point A to point B  without 

        falling apart en route.

        

             We  carried three types of cargo;  legitimate,  semi-legiti-

        mate  (as  long as they don't catch you) and... oh,  well...  The 

        first  category  consisted of 91 tons of machinery,  35  tons  of 

        electronic  gear, and a mixed consignment of 17 tons of  more  of 

        the same from Instel meant for Valhalla.  Which is why we decided 

        to go there.

        

             There  was also a legal private cargo of  whoopie  cushions, 

        marbles, fur dye, stink bombs and joy buzzers bought by  Yewlira.  

        The rest of us unanimously insisted that he keep the stink  bombs 

        in  vacuum  containers and store them somewhere out of  the  way.  

        WELL out of the way.  Good thing, too, as it turned out.

        

             The  second category was a really good, if under the  table, 

 

        deal that Coronip found in high grade marijuana.  We were  headed 

        for  a  human planet anyway (the stuff gets humans lit  quite  as 

        effectively as caffeine does us), so Tatikat, Coronip and  Y'Tyar 

        bought  375  kilos  and I forged a tax stamp.   A  very  artistic 

        effort, if I do say so myself.

        

             And finally....

        

             First,  there was one of those things you rarely  need,  but 

        have  no time to acquire when you do, i.e. a fake set  of  ship's 

        papers.   Y'Tyar, Coronip and Tatikat followed up  the  marijuana 

        deal  by asking where they could get some.  This led to a  rather 

        dingy  place  containing an expert forger where, at the  cost  of 

        90,000 SMU they acquired the ability to prove that we were  actu-

        ally the Sun Seeker, of Ata'a registry.  Then Tatikat returned to 

        the  ship, while Coronip and Y'Tyar asked to see something  else.  

        And  did.  Coronip made a terrific dope deal (including one  dose 

        of  kwesin extract, no less) and Y'Tyar went off and bought  lots 

        of  ordinance.   To be precise, two tripod  mount  blasters  plus 

        ammunition, forty M21 machine rifles also plus ammunition, and  a 

        grenade launcher plus about thirty grenades.

        

             OK; there you have it - one dope smuggler, one gun runner, a 

 

        captain with a spare set of (forged) ship's papers and a cargo of 

        marijuana with a forged tax stamp, one innocent (!) H'Rel and  an 

        L'Drey  spy.   Who says life in the merchant marine is  dull  and 

        boring?

        

             Amazingly,  the trip out was no trouble.  The  SHIP  behaved 

        herself  beautifully, if maybe a bit creakily.  Came the  arrival 

        and the Customs Officials, all human, wearing Marauder armor, and 

        including one telepath.  Oh, oh...

        

             The  (false) tax stamp passed inspection, as did the  (real) 

        ship's papers.  Next, all but one of the Officials began inspect-



        ing  the ship with various devices while the  telepath  conducted 

        his own investigation by reading the mind of a crewmember  chosen 

        at  random.  You remember Yewlira?  The H'Rel?  The only  one  on 

        board  with  no guilty secrets?  Guess who the  telepath  picked?  

        I'm amazed the Customs man didn't notice the collective relief of 

        the rest of the crew.

        

             After  a  while, the guys with the sniffers  came  back  and 

        reported  something amiss.  Oops, I thought,  they've  discovered 

        Y'Tyar's  weaponry.  I braced myself for an explosion (did I  say 

        she specialized in paranoia?  Make that P*A*R*A*N*O*I*A!)  should 

        Y'Tyar  decide to use some of those devices, only to  learn  that 

        what they'd picked up was one of Yewlira's stink bombs.  The head 

        Customs  official told the captain to put any H'Reli  crewmembers 

        in  spacesuits  at once.  Evidently, whoever he'd bought  all  of 

        that  stuff from either didn't like H'Reli or had an  excessively 

        weird sense of humor, for the "stink bombs" he'd supplied Yewlira 

        with  were filled with a H'Reli specific nerve toxin  capable  of 

        killing  within a few seconds, and the "joy buzzers" were  rigged 

        to fry the user's hand off.

 

        

             The  telepath was able to tell them that Yewlira had had  no 

        idea  of  what  he'd brought along, so  the  officials  contented 

        themselves with summoning the bomb squad to deal with the  twenty 

        "stink  bombs" and fifty "joy buzzers".  We had to pay  the  bomb 

        squad  5,000  SMU, but it beat trying to get rid  of  the  things 

        ourselves!

        

             So  much for the Customs inspection.  We  landed,  delivered 

        the  consignment, sold off our cargo (making a sizable profit  on 

        the  marijuana,  incidentally) and Coronip decided to  go  unload 

        some of her private stock.

        

             Fortunately  for all of us, Y'Tyar tagged along,  at  suffi-

        cient  distance  to disguise the fact that the two of  them  were 

        together.   After  all, Coronip knew of  Y'Tyar's  gun  purchase, 

        which made it important to keep her out of too much trouble.

        

             Fat  chance.  Eventually, Coronip located a  slightly  seedy 

        looking  Altan to whom she suggested the availability  of  kwesin 

        extract (the stuff doesn't work on any other species, you  know).  

        Unfortunately,  he was indeed interested.  Extremely.  He  was  a 

        narcotics  agent on a stake-out!  The agent's immediate  response 

 

        was to hit a collar tab summoning a large combat car from wherev-

        er it had been lurking nearby, draw his blaster, and order  Coro-

        nip to freeze.  Coronip seems to have panicked - after all, human 

        world  or not, unpleasant things happen to people caught  selling 

        that  stuff  - and ran for the nearest building.   Blaster  fire, 

        plus the arrival of that combat car merely caused her to run  all 

        the  faster and throw in some dodging as well.  Not  wishing  the 

        cops to catch Coronip (especially alive), Y'Tyar drew a weapon of 

        her  own,  but Coronip vanished into the building  before  Y'Tyar 

        could do anything.  Y'Tyar lost track of her and, the building in 

        question  being  a  government one and  currently  surrounded  by 

        narcs, decided it was time to get back to the ship.



             Which she did, in a terrific hurry.  After hearing from her, 

        I wasn't too happy either, and the two of us talked Tatikat  into 

        taking  off as soon as we could get flight clearance.   This  had 

        the effect of making him highly suspicious of US, but beat  hang-

        ing around and maybe having the police after us.  So we left.

        

             Of  course Coronip hadn't been stupid enough to  carry  that 

        kwesin  extract with her.  I never found out for sure  what  hap-

        pened to it, but I suspect Y'Tyar took it herself.  I don't  know 

        how much good the potential life span of one thousand or so years 

        it  will give her will do her, though; if she keeps on like  this 

        I'll be surprised if she's alive next year!

        

             Our next port of call was yet another human world, Homefree, 

        where,  due  to the captain's mistrust of most of  his  crew  and 

        Y'Tyar's and my interest in getting as far away from the Valhalla 

        incident  as possible, we sold the ship, divided the  money  plus 

        the profits from the trip, and took off in different  directions.  

        We did discuss meeting again on New London in a Han-year, but I'm 

        not too sure I'll go.  Enough is, after all, enough.

 

        

             So I'm hoping Fleet will let me come back for a visit in the 

        not too distant future.  You should know before I do.  Meet me in 

        the usual place?  These Altani are entirely too uptight.

        

                                      MilPentar Sacha Tiaou-Ashata Tanlir

        

        MESSAGE ENDS