From: Deadlock <[d--dl--k] at [hopi.dtcc.edu]>
Newsgroups: rec.games.frp.cyber
Subject: [REPOST] Programming 103
Date: Tue, 23 Apr 1996 20:33:40 -0400

Okay, you weeflerunners and posers out there!
Y'know who you are and I'm comin' to help you!
Here's some more warez my Cyber Master said I could sell on the net if I 
can get other people to get there characters to buy 'em.  So do me a 
favor!  WRITE AND RESERVE YOUR COPIES TODAY!

NAME: M1 Abrams
COST: 1,240eb
CLASS: Anti-IC
STRENGTH: 4
MU: 5
FUNCTIONS: Anti-IC (20)
PROGRAMMING/DIFFICULTY: 186/31
OPTIONS: Recognition (2); Superrealistic ICON (5)
COST MULTIPLIER: x4 (Anti-IC x4)
ICON: An M1 Abrams tank firing it's main gun.

NAME: M1A1 AbramsII
COST: 1,320eb
CLASS: Anti-IC
STRENGTH: 6
MU: 5
FUNCTIONS: Anti-IC (20)
PROGRAMMING/DIFFICULTY: 198/33
OPTIONS: Recognition (2); Superrealistic ICON (5)
COST MULTIPLIER: x4 (Anti-IC x4)
ICON: An M1A1 AbramsII firing it's main gun.

NAME: AH-64 Apache
COST: 1,480eb
CLASS: Anti-IC
STRENGTH: 7
MU: 6
FUNCTIONS: Anti-IC (20)
PROGRAMMING/DIFFICULTY: 222/37
OPTIONS: Recognition (2); Endurance (3); Superrealistic ICON (5)
COST MULTIPLIER: x4 (Anti-IC x4)
ICON: An AH-64 Apache hovering above a tree line.

NAME: Pistol
COST: 6,750eb
CLASS: Anti-Personnel
STRENGTH: 2
MU: 4
FUNCTIONS: Anti-Personnel (20)
PROGRAMMING/DIFFICULTY: 162/27
OPTIONS: Superrealistic ICON (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
ICON: The ICON can vary depending upon the netrunner's taste, but will 
always represent a pistol from the induction of such a weapon until the 
present (CP2020) time.
ADDITIONAL DATA: Does 1d6 points of physical damage.  This program will 
hold from eight to eighteen charges (depending upon the ICON you choose) 
before it has to be reloaded.  Two shots can be fired with each pull of 
the trigger; therefore doing damage for each bullet.

NAME: Submachine gun
COST: 7,000eb
CLASS: Anti-Personnel
STRENGTH: 3
MU: 4
FUNCTIONS: Anti-Personnel
PROGRAMMING/DIFFICULTY: 168/28
OPTIONS: Superrealistic ICON (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
ICON: See ICON for Pistol, except the ICON will look like a submachine gun
ADDITIONAL DATA: Does 2d6 points of physical damage.  This program will 
hold from twenty to thirty-two charges (depending upon the ICON you 
choose) before it has to be reloaded.  Each pull of the trigger will fire 
five bullets.

NAME: Shotgun
COST: 7,250eb
CLASS: Anti-Personnel
STRENGTH: 4
MU: 4
FUNCTIONS: Anti-Personnel (20)
PROGRAMMING/DIFFICULTY: 174/29
OPTIONS: Superrealistic ICON (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
ICON: See ICON for Pistol, except the ICON will look like a shotgun.
ADDITIONAL DATA: Does 1d10 points of physical damage.  This program will 
hold from two to ten charges (depending upon the ICON you choose) before 
it has to be reloaded.

NAME: Assault Rifle
COST: 7,750eb
CLASS: Anti-Personnel
STRENGTH: 6
MU: 5
FUNCTIONS: Anti-Personnel (20)
PROGRAMMING/DIFFICULTY: 186/31
OPTIONS: Superrealistic ICON (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
ICON: See ICON for Pistol, except the ICON will be for assault rifles
ADDITIONAL DATA: Does 1d10 points of physical damage.  This program will 
hold from thirty to sixty charges (depending upon the ICON you choose) 
before it has to be reloaded.  Each pull of the trigger will fire five 
bullets.

NAME: Fragmentation Grenade
COST: 8,000eb
CLASS: Anti-Personnel
STRENGTH: 7
MU: 5
FUNCTIONS: Anti-Personnel (20)
PROGRAMMING/DIFFICULTY: 192/32
OPTIONS: Superrealistic ICON (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
ICON: See ICON for Pistol
ADDITIONAL DATA: Does 2d10 points of physical damage.  There is only one 
charge for this program.  C'mon, what were you expectin' for cryin' out 
loud?  It's ah grenade!

NAME: Smoke Grenade
COST: 380eb
CLASS: Evasion
STRENGTH: 4
MU: 2
FUNCTIONS: Evasion (10)
PROGRAMMING/DIFFICULTY: 114/19
OPTIONS: Superrealistic ICON (5)
COST MULTIPLIER: x2 (Evasion x2)
ICON: See ICON for Fragmentation Grenade.
ADDITIONAL DATA: This generates a cloud of smoke for two spaces.  Like 
Pistol, you can choice the type of ICON you desire as well as the color 
of the smoke.

NAME: Incendiary Grenade
COST: 7,250eb
CLASS: Anti-Personnel
STRENGTH: 4
MU: 4
FUNCTIONS: Anti-Personnel (20)
PROGRAMMING/DIFFICULTY: 174/29
OPTIONS: Superrealistic ICON (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
ICON: See ICON for Pistol.
ADDITIONAL DATA: Does physical damage for three rounds.  On the first 
round, it does 1d6.  On the second round, 1d6/2.  On the last round, 
1d6/3.  There is also a forty percent chance that the recipient of the 
attack will permanently lose 1 point of intelligence.  Tangle with the 
likes of me and I'll burn you!



Those who live by the sword, get shot with a gun!

EMAIL: [d--dl--k] at [hopi.dtcc.edu]
HOME PAGE: http://www.dtcc.edu/personal/staff/deadlock/