From: Deadlock <[d--dl--k] at [hopi.dtcc.edu]> Newsgroups: rec.games.frp.cyber Subject: [REPOST] Programming 103 Date: Tue, 23 Apr 1996 20:33:40 -0400 Okay, you weeflerunners and posers out there! Y'know who you are and I'm comin' to help you! Here's some more warez my Cyber Master said I could sell on the net if I can get other people to get there characters to buy 'em. So do me a favor! WRITE AND RESERVE YOUR COPIES TODAY! NAME: M1 Abrams COST: 1,240eb CLASS: Anti-IC STRENGTH: 4 MU: 5 FUNCTIONS: Anti-IC (20) PROGRAMMING/DIFFICULTY: 186/31 OPTIONS: Recognition (2); Superrealistic ICON (5) COST MULTIPLIER: x4 (Anti-IC x4) ICON: An M1 Abrams tank firing it's main gun. NAME: M1A1 AbramsII COST: 1,320eb CLASS: Anti-IC STRENGTH: 6 MU: 5 FUNCTIONS: Anti-IC (20) PROGRAMMING/DIFFICULTY: 198/33 OPTIONS: Recognition (2); Superrealistic ICON (5) COST MULTIPLIER: x4 (Anti-IC x4) ICON: An M1A1 AbramsII firing it's main gun. NAME: AH-64 Apache COST: 1,480eb CLASS: Anti-IC STRENGTH: 7 MU: 6 FUNCTIONS: Anti-IC (20) PROGRAMMING/DIFFICULTY: 222/37 OPTIONS: Recognition (2); Endurance (3); Superrealistic ICON (5) COST MULTIPLIER: x4 (Anti-IC x4) ICON: An AH-64 Apache hovering above a tree line. NAME: Pistol COST: 6,750eb CLASS: Anti-Personnel STRENGTH: 2 MU: 4 FUNCTIONS: Anti-Personnel (20) PROGRAMMING/DIFFICULTY: 162/27 OPTIONS: Superrealistic ICON (5) COST MULTIPLIER: x25 (Anti-Personnel x25) ICON: The ICON can vary depending upon the netrunner's taste, but will always represent a pistol from the induction of such a weapon until the present (CP2020) time. ADDITIONAL DATA: Does 1d6 points of physical damage. This program will hold from eight to eighteen charges (depending upon the ICON you choose) before it has to be reloaded. Two shots can be fired with each pull of the trigger; therefore doing damage for each bullet. NAME: Submachine gun COST: 7,000eb CLASS: Anti-Personnel STRENGTH: 3 MU: 4 FUNCTIONS: Anti-Personnel PROGRAMMING/DIFFICULTY: 168/28 OPTIONS: Superrealistic ICON (5) COST MULTIPLIER: x25 (Anti-Personnel x25) ICON: See ICON for Pistol, except the ICON will look like a submachine gun ADDITIONAL DATA: Does 2d6 points of physical damage. This program will hold from twenty to thirty-two charges (depending upon the ICON you choose) before it has to be reloaded. Each pull of the trigger will fire five bullets. NAME: Shotgun COST: 7,250eb CLASS: Anti-Personnel STRENGTH: 4 MU: 4 FUNCTIONS: Anti-Personnel (20) PROGRAMMING/DIFFICULTY: 174/29 OPTIONS: Superrealistic ICON (5) COST MULTIPLIER: x25 (Anti-Personnel x25) ICON: See ICON for Pistol, except the ICON will look like a shotgun. ADDITIONAL DATA: Does 1d10 points of physical damage. This program will hold from two to ten charges (depending upon the ICON you choose) before it has to be reloaded. NAME: Assault Rifle COST: 7,750eb CLASS: Anti-Personnel STRENGTH: 6 MU: 5 FUNCTIONS: Anti-Personnel (20) PROGRAMMING/DIFFICULTY: 186/31 OPTIONS: Superrealistic ICON (5) COST MULTIPLIER: x25 (Anti-Personnel x25) ICON: See ICON for Pistol, except the ICON will be for assault rifles ADDITIONAL DATA: Does 1d10 points of physical damage. This program will hold from thirty to sixty charges (depending upon the ICON you choose) before it has to be reloaded. Each pull of the trigger will fire five bullets. NAME: Fragmentation Grenade COST: 8,000eb CLASS: Anti-Personnel STRENGTH: 7 MU: 5 FUNCTIONS: Anti-Personnel (20) PROGRAMMING/DIFFICULTY: 192/32 OPTIONS: Superrealistic ICON (5) COST MULTIPLIER: x25 (Anti-Personnel x25) ICON: See ICON for Pistol ADDITIONAL DATA: Does 2d10 points of physical damage. There is only one charge for this program. C'mon, what were you expectin' for cryin' out loud? It's ah grenade! NAME: Smoke Grenade COST: 380eb CLASS: Evasion STRENGTH: 4 MU: 2 FUNCTIONS: Evasion (10) PROGRAMMING/DIFFICULTY: 114/19 OPTIONS: Superrealistic ICON (5) COST MULTIPLIER: x2 (Evasion x2) ICON: See ICON for Fragmentation Grenade. ADDITIONAL DATA: This generates a cloud of smoke for two spaces. Like Pistol, you can choice the type of ICON you desire as well as the color of the smoke. NAME: Incendiary Grenade COST: 7,250eb CLASS: Anti-Personnel STRENGTH: 4 MU: 4 FUNCTIONS: Anti-Personnel (20) PROGRAMMING/DIFFICULTY: 174/29 OPTIONS: Superrealistic ICON (5) COST MULTIPLIER: x25 (Anti-Personnel x25) ICON: See ICON for Pistol. ADDITIONAL DATA: Does physical damage for three rounds. On the first round, it does 1d6. On the second round, 1d6/2. On the last round, 1d6/3. There is also a forty percent chance that the recipient of the attack will permanently lose 1 point of intelligence. Tangle with the likes of me and I'll burn you! Those who live by the sword, get shot with a gun! EMAIL: [d--dl--k] at [hopi.dtcc.edu] HOME PAGE: http://www.dtcc.edu/personal/staff/deadlock/