From: Deadlock <[d--dl--k] at [hopi.dtcc.edu]>
Newsgroups: rec.games.frp.cyber
Subject: [REPOST] Programming 102
Date: Tue, 23 Apr 1996 20:32:48 -0400

Newsgroups: rec.games.frp.cyber
Subject: Programming 102
Summary: 
Followup-To: 
Distribution: 
Organization: Delaware Technical & Community College
Keywords: Deadlock, Netrunning, Programming
Cc: 

Yo, yo, choombattas!  I'm back with new softwarez for you to buy and
flatline the competition with!  You're gettin' the chance to buy 'em
before the public does, so send me your order as soon as possible!

NAME: Ninja     STRENGTH: 4 against compilers ; 2 against other programs
COST: 1,400eb   MU: 5
CLASS: Anti-IC  PROG/DIFF: 210/35
FUNCTIONS: Anti-IC (20)
OPTIONS: Invisibility (3); Endurance (3); Superrealistic Icon (5)
COST MULTIPLIER: x4 (Anti-Program x4)
Like a thief in the night, it enters your cyberdeck, and kills your
compiler programs and leaves.  If there are no compilers in your deck, it
assaults all other programs.  It moves invisibly and doesn't give up until
its recalled or deleted.
ICON: A medium-built male dressed in a black ninja uniform with a ninja-to
slung over his shoulder.


NAME: Samurai   STRENGTH: 6 against compilers ; 3 against other programs
COST: 1,360eb   MU: 5
CLASS: Anti-IC  PROG/DIFF: 204/34
FUNCTIONS: Anti-IC (20)
OPTIONS: Endurance (3); Superrealistic Icon (5)
COST MULTIPLIER: x4 (Anti-Program x4)
A stronger version of Ninja, yet more visible.
ICON: A Japanese male cladded in traditional samurai armor and armed with
a katana.


NAME: Daimyo    STRENGTH: 8 against compilers ; 4 against other programs
COST: 1,440eb   MU: 6
CLASS: Anti-IC  PROG/DIFF: 216/36
FUNCTIONS: Anti-IC (20)
OPTIONS: Endurance (3); Superrealistic Icon (5)
COST MULTIPLIER: x4 (Anti-Program x4)
Proud and full of honor, daimyo searches the opposing deck for a demon and
challenges it to a duel to the death.
ICON: A Japanese male wearing a silk, white robe and wielding a katana in
his right hand and a wakizashi in his left hand.


NAME: Short Sword               STRENGTH: 6
COST: 7,750eb            MU: 5
CLASS: Anti-Personnel       PROG/DIFF: 186/31
FUNCTIONS: Anti-Personnel (20)
OPTIONS: Superrealistic Icon (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
As a military assault programmer, I was always privy to what the military
developed as offensive software.  Well, I needed something that had more
of a cutting edge as far as software was concerned, so I started forging
swords to use in my assaults.  So there really is no need for you to give
me a piece of your mind when I can cut a slice for myself.  This program
causes 1D6 points of physical damage per round to the netrunner until you
cease the attack or the netrunner dies.
ICON: A double-edged blade with a pearl handle.


NAME: Long Sword         STRENGTH: 8
COST: 8,250eb            MU: 5
CLASS: Anti-Personnel       PROG/DIFF: 198/33
FUNCTIONS: Anti-Personnel (20)
OPTIONS: Superrealistic Icon (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
A stronger version of Short Sword.
ICON: A double-edged blade with a jewel encrusted handle.


NAME: Katana               STRENGTH: 10
COST: 8,750eb            MU: 5
CLASS: Anti-Personnel       PROG/DIFF: 210/35
FUNCTIONS: Anti-Personnel (20)
OPTIONS: Superrealistc Icon (5)
COST MULTIPLIER: x25 (Anti-Personnel x25)
The strongest sword in the Sword Series from Deadlock Enterprises.  Look,
if you wanna play with the nastiest of the nastiest, then you gotta be
better armed then they are or you end up for sale in a meat shop with
people bidding on you kidneys.  This causes 1D10 points of damage per
round to the netrunner until he/she escapes, you cease your assault, or
he/she dies.
ICON: A katana made of the highest craftsmanship.


NAME: Ranger         STRENGTH: 6
COST: 1,720eb       MU: 7
CLASS: Demon         PROG/DIFF: 258/43
FUNCTIONS: Compiler (10)
OPTIONS: Movement Ability (5); Recognition (2); Invisibility (3); Memory 
(5); Endurance (3); Superrealistic Icon (5)
COST MULTIPLIER: x4 (Compiler x4)
You've seen Sniper here first!  Now bare witness to its brother-in-arms! 
The second compiler in Deadlock Enterprises' Soldier Series.  Like its
brother, it can move independently, recognize the difference between a
netrunner and a program, and its invisible.  However, Ranger will remember
names, places, and dates, never quit, and is stronger!  If you buy your
subroutines from Deadlock Enterprises, you'll have a choice of stealth,
intrusion, utility (copy), and evasion.  Or you may opt for the Airborne
Ranger Package: Anti-System, Anti-Program, stealth, and evasion.
ICON: A muscular black male dressed in woodland camouflage carrying ALICE
gear and a Colt M16A2/M203, an assault rifle/grenade launcher combination.

NAME: Infantry Ranger Subroutine        PROG/DIFF: 150/25
COST 375eb
FUNCTIONS: Stealth (15); Intrusion (15); Utility [Copy] (10); Evasion (10)
COST MULTIPLIER: x2 (Stealth x2; Intrusion X1; Utility x1; Evasion x2; 
Subroutine x1/2)

NAME: Airborne Ranger Subroutine        PROG/DIFF: 180/30
COST: 7,200eb
FUNCTIONS: Anti-System (15); Evasion (10); Anti-Program (20); Stealth (15)
COST MULTIPLIER: x24 (Anti-System x3; Evasion x2; Anti-Program x4; 
Stealth x2; Subroutine x1/2)


NAME: Arc Light   STRENGTH: 7
COST: 2,400eb       MU: 4
CLASS: Demon         PROG/DIFF: 180/30
FUNCTIONS: Compiler (10)
OPTIONS: Movement Ability (5); Superrealistic Icon (5)
COST MULTIPLIER; x4 (Compiler x4; Highly Specialized x2)
An awe-inspiring sight if you're on the delivery end, a deadly vision if
you're the target.  This compiler holds three programs designed to attack
anything in its path.  However, the drawback to this compiler is that it
will alert any anti-system, anti-program, and anti-personnel software
within eight spaces immediately.
ICON: A squadron of eight, B-52 bombers dropping bombs.

NAME: Arc Light Subroutine      PROG/DIFF: 165/27.5
COST: 3,125eb
FUNCTIONS: Anti-System (15); Anti-Program (20); Anti-Personnel (20)
COST MULTIPLIER: x150 (Anti-System x3; Anti-Program x4; Anti-Personnel 
x25; Subroutine x1/2)


NAME: SR-71 Blackbird   STRENGTH: 7
COST: 2,840eb       MU: 7
CLASS: Intrusion        PROG/DIFF: 426/71
FUNCTIONS: Evasion (10); Stealth (15); Intrusion(15)
OPTIONS: Movement Ability (5); Recognition (2); Invisibility (3); Memory 
(5); Speed (2); Endurance (3); Superrealistic Icon (5)
COST MULTIPLIER: x4 (Evasion x2; Stealth x2; Intrusion x1)
There one minute, the next it's gone.  A few of my friends (before they
were flatlined) said it would be nice to know what's in a data fortress
before they made their run against it.  Then it hit me!  There was a
demand for software that I could supply.  So I developed something that
had to have independent movement, classify various signals, remember what
it saw, be fast and able to endure the rigors of the net, as well as do it
without with being seen.  My inspiration: a poster of an SR-71 Blackbird
during a pre-dawn flight.  With it's three spaces for evasion, stealth,
and intrusion subroutines, if you buy them from us, they enemy won't see
you coming and when you leave, they won't know you've been there!
ICON: An SR-71 Blackbird.


NAME: Nuke             STRENGTH: 7
COST: 1,000eb       MU: 3
CLASS: Demon         PROG/DIFF: 150/25
FUNCTIONS: Compiler (10)
OPTIONS: Superrealistic Icon (5)
COST MULTIPLIER: x4 (Compiler x4; Specialized x1)
There really is nothing to explain about this compiler.  It contains three
subroutines: anti-system, anti-program, and anti-personnel.  Place this
explosive in the data fortress and run like hell!  Anything or anyone
within ten spaces of ground zero will suffer 3D10 points of damage.  Anyone
or anything that enters up to thirty seconds after zero hour will suffer
half damage.  Someone call a Trauma Team and NetWatch, this ain't gonna be
pretty!  Anyone or anything within eightteen spaces will be privileged to
the deadly vision of the Mushroom Cloud.
ICON: A lead metallic ball about the size of a soccer ball before it
explodes.  After it explodes, a mushroom cloud.

NAME: Nuke Subroutine   PROG/DIFF: 165/27.5
COST: 3,125eb
FUNCTIONS: Anti-System (15); Anti-Program (20); Anti-Personnel (20)
COST MULTIPLIER: x150 (Anti-System x3; Anti-Program x4; Anti-Personnel 
x25; Subroutine x1/2)


NAME: Kevlar         STRENGTH: 5
COST: 150eb           MU: 1
CLASS: Protection       PROG/DIFF: 90/15
FUNCTIONS: Protection (10)
OPTIONS: Superrealistic Icon (5)
COST MULTIPLIER: x1 (Protection x1)
Yo!  You didn't think I'd create all this software without creating
somethin' that would protect you now, did you?
ICON: A pair of black pants and a black jacket made of kevlar material.

This now ends your session in Programming 102.




Those who live by the sword, get shot with a gun!

EMAIL: [d--dl--k] at [hopi.dtcc.edu]
HOME PAGE: http://www.dtcc.edu/personal/staff/deadlock/