From: "Kevin R. Hardwick" <[k r hrdw c k] at [wam.umd.edu]> Newsgroups: rec.games.frp.advocacy Subject: Vacuum--What the Doctor Says Date: Fri, 7 Feb 1997 14:56:14 -0500 Well, given the disagreements concerning the basic question "How long can you stay conscious in a vacuum," I went ahead and took the step I've been advocating--I asked our group's expert on the question, who is an MD specializing in internal medicine. Here's what he said: First--is there any reliable information out there? Yes--NASA did do some research into the question during the Apollo 13 program. The physical effects of being in a vacuum are reasonably well known, although the specific question "how long can you stay active" is not especially well addressed in the research. However, quite a bit is known about oxygen in the bloodstream, which can be used to supplement the NASA studies. The result is a guess, however. Such research as exists does not answer the question definitively. Question: Can you hold your breath in a vacuum? Yes, but doing so will cause embolisms in your lungs. Do it for very long and you will cause permanent damage (of course, dying is rather permanent too.) Moreover, you will really have to make an effort to hold your breath (that vacuum really wants to be filled :) Question: Does hyperventilation help? Not much. Why? Well, your body has a reflex which causes you to breathe. It is based on carbon gas levels in your blood--when they reach a certain level, you breathe--whether you want to or not. This happens *before* the oxygen levels in your blood are depleted, naturally--you have something of a reserve at the time that your body forces you to breathe. Hyperventilation lowers the carbon gas levels in your blood, which lets you cut into that reserve further before you breath. It also increases the oxygen levels in your blood, but not by a very large amount--for game purposes, its an afterthought. So--hyperventilation lets you stay longer underwater, since you have a greater interval in which you get by on the oxygen in your blood before you breath water and convulsively and involuntarily choke. But in a vacuum, in which you are best advised to release the air in your lungs immediately and in which breathing reflexively will not have catastrophic consequences, it helps you very little (only the fractional increase in blood-oxygen matters, in the vacuum case). OK. Suppose you hyperventilate with pure oxygen--does that matter? Well, no. Hyperventilation doesn't help you much at all (see above) whether with oxygen or not. However, simply breathing oxygen for a while *does* raise your blood oxygen level, by a rather large margin. A margin on the order of 400%? No--that's utterly unrealistic. Maybe 50%-100%--he said he would have to look it up to give a more precise figure. So--how long can someone survive in a vacuum before passing out? Well, he thought that the GURPS mechanic for slight activity captured things pretty well--that is, HT*4 seconds, + a margin for FAT. The figures for vigorous activity, he thought, were way too low (ie, HT*1 seconds, + FAT). While he accepted the principle that inactivity would prolong consciousness, he rejected the notion that HT*10, + FAT was realistic. Inactivity buys you more time, but not 250% more. (I didn't ask him what a realistic figure would be, but I'm sure he could give an educated guess as to what it is.) He suggested that all of these numbers be treated as *maximums*, under ideal circumstances. In general, there are numerous other icky things happening to you in a vacuum (he had no quarrel with the textual charcteriztion of those things provided in GURPS Space), which normally will cut down your ability to remain conscious. He predicted bleeding from eyes, ears, nose, and mouth very rapdily after exposure, followed by "bend" like symptoms--which would occur shortly after exposure to the vacuum, regardless of whether you breathed oxygen or normal air beforehand. These would tend to lower you ability to remain conscious and functional. Thus, being inactive or breating oxygen helps some, but not all that much, since the bends and other nasty things kick in very quickly anyway. What about those Ainu and Fiji divers, who (as Psychohist has reported to us) can swim under water for such long periods of time? Well, they do that by rigorous exercise and training, to increase their lung capacity. They also hyperventilate (which, as I report above, does help you under water). Could they survive longer in a vacuum? Probably not much, if at all. ***** So--the outcome here is that HT*4 provides a realistic maximum figure, while HT*6 (or possibly 7) for someone who has breathed oxygen beforehand. Likely, however, true figures would be less than maximum--say HT*3 and HT*4 (or maybe 5) respectively, to take into account the other physiologic ills of being in a vacuum. The major point of this, however, is that the GURPS mechanic was, in a number of important ways, purely made up, out of whole cloth. The error regarding the function of hyperventilation is particularly egregious--clearly the author was not writing from an informed background. Likewise the flat out statement that you cannot hold your breath in a vacuum was incorrect (although it is not clear that you would want to, save in a dire circumstance). Yes, there really is NASA research, as David S. has mentioned repeatedly. But that was never in dispute. The real queastion is "was the GURPS mechanic in any way based on it?" And the answer to that clearly is "loosely, at best." My best, Kevin