PIRATE VOCATION (PHYSICAL)
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Combat, HTH Lethal      30 P
Combat, Hand Weapons    25 P
Combat, Hnd Wpn Missile 25 P
Navigation              20 M
Seamanship              20 P
Survival                20 P
Crim Activ, Physical    20 P
First Aid               15 P
Jury-Rigging            15 S
Crim Activ, Mental      10 M

Seamanship allows the sailing of any sailing vessel of any size (provided it's 
not really non-standard), as well as the basics of nautical navigation, 
handling vessels in storms, etc.
Navigation allows precise location via chart/map and compass/sextant, either 
on land or at sea.  It also gives a rudimentary sense of direction and 
heading.

Pirates are sea-faring bandits, plying the high seas for fame, fortune, and 
probably an early demise.  They have been romanticized figures for a long 
time, and this Vocation results in a better-than-average pirate.

Suggested bonus K/S Areas: Foreign Language (at least one, two or three is 
more appropriate), Arms & Armor, Handicrafts/Handiwork, Fortune Telling, and 
Gambling.