Wed Dec  1 23:13:00 1993

G'day,

  Tonight I'm posting three creatures I used extensively in an AD&D campaign
many years ago.  They can be used individually or as part of a much larger
plot.

  As always, comments are welcome.

Enjoy....

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The Reptiliads

     The Reptiliads and Gila-Worms are taken from RAFM's the Reptiliads, their 
history, society and military system. Personally, I think they are great. But, 
then again, I have the miniatures.

Illustration: none
Identifier: Animal, Reptile, Lacetillian
Habitat: Exterior Aerth (Sapient)
Size: 1x human-size (6' T; 150#)
Number Appearing: 7-12 (1D6+6) 1000+ in communities
Modes & Rates of Movements:
	Walk: 90 yds/BT
	Trot: 180 yds/BT
	Run: 270 yds/BT
Initiative Modifiers: Human Standard
Outstanding K/S Areas/Sub-Areas & Steep:
	Combat, Hand Weapons at 43-70 (3D10 +40)
	Combat, Missile Weapons (spears) at 22-40 (2D10+20)
	Perception, Physical at 33-50 (3D10+20)
Joss Factors: 1D3
Dodging/Avoidance: 0 and 15/28/13 or by individual
Attractiveness: 0 (Horrid - but no roll required)
Susceptibilities: Nil
Average Armor Protection: 5 (plus worn protection)
Quirks: Nil

Attacks     BAC   Damage Type   Base   Bonus
--------------------------------------------
Claws (x2)  40         C        1D3     3
(by weapon)  -         -         -    3 (4-9)*

* The number in parentheses is the damage bonus with the damage bonus due to 
high BAC added.

Powers: Nil
	
Statistical Details:
Base Scheme (+/-D3, -2 M penalty, +3 P Bonus, -1 S penalty)
M: 50 EL: 40		P:90 WL:67 CL:81		S:42 EL:33
MM: 28	MR: 22		PM: 43	PN: 47		SM: 22	SP: 20
MMCap: 10  MRCap:8	PMCap: 15  PNCap: 17	SMCap: 8	SPCap 8
MMPow:9	   MRPow:7	PMPow:15   PNPow: 15	SMPow: 7	SPPow: 6
MMSpd: 9   MRSpd: 7	PMSpd: 13  PNSpd: 15	SMSpd: 7	SPSpd: 6

Armor Scheme:
Area   Pierce  Cut  Blunt  Fire  Chem  Stun  Elec
Ultra    8     12     4     0      0     8     4
Super    6      9     3     0      0     6     3
Vital    4      6     2     0      0     4     2
Non      2      3     1     0      0     2     1
Average  5      7     2     0      0     5     2

Commentary & Description:
	The Reptiliad race, similar to the Hissard of subterranean Aerth, are
bipedal, scaled creatures but, unlike the Hissard, have long tails and long
flexible necks. It is their long neck and near perfect peripheral vision which 
makes them very hard to surprise. However, poor depth perception has led to a 
marked lack of use of missile weapons amongst their warriors.
	Reptiliads use all types of armor from leather to platemail. Shields 
are common only amongst elite warriors as reptiliad battle tactics lean towards
ordered units of pikemen. Other weapons of choice are the halberd and 
bastard-sword. Reptiliads use their tails for balance which allows them to use 
weapons which would be too heavy or awkward for a human of their size and 
weight.
	The Reptiliad military is a tightly ordered institution. Rank names map
roughly onto human equivalents as:
Silthana - warrior/private	Tantha - corporal
Soulama - sargent	        Schirta-Tantha - captain
Ulanta-Soulama - colonel	Hlamata-Schirta - brigadier
Hatha - clan chief (general)

     Reptiliads have enslaved or “domesticated” several races for their use in
military conquest. Of particular interest are the gila-worms (or Hakama) and
the monstrous Greater Trog.

     Reptiliads are not fond of heka-users and have very few dweomercraefters.
Shamans are more common but, as their S TRAIT might indicate, are not terribly 
powerful when compared to human norms.

Reptiliads favor warm, dry weather but have settled numerous climates from
humid swamps to cooler flat-lands. 



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|  Wayne MacLaurin                      S.I.R. Tools Development |
|  [w--yn--m] at [bnr.ca]                        Bell Northern Research   |
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|  Did you got rid of all the voices in your head ?  -   David   |            
|  Do you now miss them and things that they said ?  -   Gilmour |
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