Wed Dec  1 23:13:00 1993

G'day,

  The last of three postings today (and probably for a few days I'm afraid)
is the Greater Trog.  Inspired by Ral Partha's minature of the same name,     
one of these creatures will make a serious challange for a party of HPs.
To get into close combat with one of these beasts is very very risky.  
Take a look at that damage bonus !

 Comments welcome.

Enjoy,

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Greater Troglodyte

Illustration: none
Identifier: Animal, Reptile, Lacetillian
Habitat: Interior Aerth (Sapient)
Size: 6 x human-size (10' T; 900-1000#)
Number Appearing: 1-4 (1D4) 
Modes & Rates of Movements:
	Walk: 210 yds/BT
	Trot: 420 yds/BT
	Run: 630 yds/BT
Initiative Modifiers: Human Standard
Outstanding K/S Areas/Sub-Areas & Steep: 
	Combat, Hand Weapons at 42-60 (2D10 + 40)
Joss Factors: 0
Dodging/Avoidance: 0 and 10/30/13 or by individual
Attractiveness: -1 (Horrid - but no roll required)
Susceptibilities: Nil
Average Armor Protection: 13 + worn protection
Quirks: Nil

Attacks      BAC    Damage Type    Base   Bonus
Claws (x2)    40         C          2D6    33
or Smash      35         I          3D6    33 
(by weapon)    -         -           -    33(34-37)*

*The number in parentheses is the damage bonus with the damage bonus due to high BAC added.

Powers: Nil
	
Statistical Details:
Base Scheme (+/-D3)
M: 40 EL: 32		P:450 WL: 337 CL: 405		S:40 EL:32
MM: 19	MR: 21		PM: 225	PN: 225		SM: 10	SP: 30
MMCap: 10  MRCap:10	PMCap: 90  PNCap: 90	SMCap: 4	SPCap 10
MMPow:5	   MRPow: 5	PMPow: 45  PNPow: 45	SMPow: 3	SPPow: 10
MMSpd: 4   MRSpd: 6	PMSpd: 90* PNSpd: 90*	SMSpd: 3	SPSpd: 10

*Divide by 6 to get effective PMSpd of 15 and PNSpd of 15

Armor Scheme:
Area  Pierce  Cut  Blunt  Fire  Chem  Stun  Elec  
Ultra   16     20    24     4     4    24    4
Super   12     15    18     3     3    18    3
Vital    8     10    12     2     2    12    2
Non      4      5     6     1     1     6    1
Average 10     12    15     2     2    15    2

Commentary & Description:
Distantly related to the subterranean reptilian troglodyte of legend - not to 
be confused with the subterranean humankind which has taken the name troglodyte 
as a badge of honor - greater trogs are bipedal reptiles of tremendous strength 
and viciousness. Greater troglodytes are stronger than most ogres and entirely 
fearless. Fortunately, the are also as stupid as ogres.

Greater Troglodytes are naturally residents of the vast swamps that make up 
much of Inner Aerth. There they wage their war for survival with other 
creatures of similar size and ferociousness. 

Some years ago, Greater Trogs began appearing amongst the armies of the 
Reptiliads. The Reptiliads use Trogs primarily as shock troops as they are 
exceedingly difficult to control. The typical trog is good for one battle 
before it becomes more interesting in eating its kill than it is in fighting 
more.

Worst still, the Reptiliads have apparently trained some trogs to use both 
armor and weapons. Trog armor is a combination of scale and plate made from the 
chitin of giant beetles. This results in either half-scale with plate add-ons 
or simply plate-add-ons. Shields have also be employed by some trogs. Weapons 
are typically of the “huge” variety; two-handed swords, huge axes or even 
massive halberds.

Greater Troglodytes seem particularly fond of horse flesh and will often 
completely forget a battle to run down and kill a horse which has the 
miss-fortune to come within scent.

Sensory Abilities: SN-U, TH

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|  Wayne MacLaurin                      S.I.R. Tools Development |
|  [w--yn--m] at [bnr.ca]                        Bell Northern Research   |
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|  Did you got rid of all the voices in your head ?  -   David   |            
|  Do you now miss them and things that they said ?  -   Gilmour |
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