From: [d--r--r] at [mustang.uwo.ca] (Dave Harper) Newsgroups: rec.games.frp.dnd Subject: Armies and PCs - Equipment Date: Sat, 09 Nov 1996 08:15:00 GMT Characters in the army recieve armour, weapons, clothing, food, and equipment. Once they are decommisioned, they are able to keep one weapon, their armour, and their shield. The quality of these weapons is largely determined by the seniority of the troops; as a soldier becomes more and more experienced, he or she recieves better and better equipment. Elite units and officers recieve the best. Elite or special forces troops receive one level higher equipment (they receive the equipment listed for 6 months upon enlistment, and can receive the equipment marked Elite after 8 years service). Elite forces include mages, blademasters, cavalry, and other powerful units. Officers also receive one rank higher and can reach the Elite Officer level if they command an Elite unit (patrol leaders count as normal troops for these purposes). Any of the equipment for lower levels is available upon request, but cannot be kept after a character's term is over. However, there is unlimited trading before this time. Time Equipment Enlistment Soft leather armour (AR 5, 10 dp, 9 silver), small leather shield (6 dp, 1d4 damage, 9 silver) [18 silver total] AD&D: Leather & shield (AC 7) 6 mos Hard leather armour (AR 6, 14 dp, 31 silver), small or large leather shield (12 dp, 1d4 damage, 36 silver), smallsword (1d8 damage, 78 dp, 16 gold) [23 gold total] AD&D: Studded leather & shield (AC 6) + short sword 1 yr Studded soft leather over padding (AR 7, 31 dp, 56 silver), small wood shield (8 dp, 1d4 damage, 16 silver), smallsword or longsword (2d6 damage, 82 dp, 27 gold) [34 gold total] AD&D: Chain + shield + longsword 2 yrs Cuirbouilli over padding (AR 8, 32 dp, 9 gold), small or large wood shield (22 dp, 1d4 damage, 69 silver), any small sword or longsword [43 gold total] AD&D: Splint + shield (AC 4) + longsword 4 yrs Bezainted hard leather over padding (AR 9, 54 dp, 38 gold), small wood & leather shield (11 dp, 1d4 damage, 3 gold), any sword (up to 27 gold) [68 gold total] AD&D: Scale + shield (AC 3), any sword 8+ yrs Hard wood splint (jazeraint) over cuirbouilli over padding (AR 11, 68 dp, 41 gold), small or large wood & leather shield (22 dp, 1d6 damage, 121 silver), any good sword (up to 75 gold) [128 gold total] AD&D: Plate + shield (AC 2), any fine weapon Elite Hard wood lamellar over bezainted cuirbouilli over padding (AR 13 96 dp, 85 gold), small metal shield (20 dp, 1d4 damage, 2 gold), any good sword (up to 75 gold) [162 gold total] AD&D: Field plate + shield (AC 1), any fine weapon Elite Off Metal lamellar over chain mail over padding (AR 14, 172 dp, 335 gold), small or large shield (39 dp, 1d6 damage, 8 gold), any good sword (up to 75 gold) [418 gold total] AD&D: Full plate + shield (AC 0), any fine weapon Player characters may choose to enlist before game play begins, but except in rare cases (game starts above level one) should not have been in the army or militia for longer than one year. Characters starting play at level 2 or above may add up to one year to this time per level above first. Note: The armour doesn't translate well, sorry. I use my own armour and the Palladium AR rules, and they have 15 levels of protection compared to AD&D's 8 or so. The elite officer up there would have protection similar to wearing scale mail + shield or so or possibly light platemail.