From: [q--n--n] at [ih-nxt04.cso.uiuc.edu] (Benjamin Jud Quinton)
Newsgroups: rec.games.frp.archives
Subject: RESOURCE:  monster, Spider Wolf
Date: 19 Oct 1995 15:36:05 -0400

Spider Wolf
-----------------------------------
climate/terrain:  temperate to subarctic woods/open
frequency:  very rare
organization:  pack
activity cycle:  day
diet:  carnivores
intelligence:  1
treasure:  none
alignment:  neutral
-----------------------------------
number appearing:  2-12
armor class:  3
movement:  18
hit dice:  4 + 2
THAC0:  17
number of attacks:  1
damage per attack:  1d8 + 2
special attacks:  poison
special defenses:  none
magic resistance:  nil
size:  M (4' tall)
morale:  15
experience points:  420
-----------------------------------
Apperance:  Spider wolves look like large wolves with pieces of
	chitinous carapace scattered in clumps over most of its
	body.  A pair of wicked looking pincers sprout from its
	mouth, dripping a foul green ichor.
Combat:  When attacking large prey, more than one spider wolf will
	attack at once.  When facing medium or smaller creatures,
	the spider wolves will split up and attack individually.
	Their green saliva is a mild poison (+ 2 to saving throws,
	failure results in 10 damage) they use to bring down weak
	prey.
Habitat/Society:  Spider wolves roam the wilderness attacking almost
	anything they see.  They are most often found in open areas
	or light woods.
Ecology:  Mutated wolves from the Godswar in the Forgotten Realms,
	spider wolves somehow managed to survive and even multiply.
	Their carapaces are continuously growing and falling off,
	leaving them in a state of constant pain that accounts for
	their viciously aggressive behavior.  They will attack almost
	anything, even up to huge sized creatures.