From: [q--n--n] at [ih-nxt04.cso.uiuc.edu] (Benjamin Jud Quinton)
Newsgroups: rec.games.frp.archives
Subject: RESOURCE:  monster, Shreen
Date: 19 Oct 1995 15:34:36 -0400

Shreen
-----------------------------------
climate/terrain:  temperate to subtropical/ open
frequency:  very rare
organization:  group
activity cycle:  nocturnal
diet:  omnivore
intelligence:  8 - 9
treasure:  O
alignment:  neutral evil
-----------------------------------
number appearing:  3 - 12
armor class:  5
movement:  15
hit dice:  3 + 2
THAC0:  17
number of attacks:  3 or 1
damage per attack:  bite 1-6, claw 1-4x2 or by weapon
special attacks:  none
special defenses:  camoflauge, +1 or better weapon to hit
magic resistance:  25%
size:  M (6' long or 6' tall)
morale:  14
experience points:  650
-----------------------------------
Apperance:  Shreen are a shapechanging race with two forms:
	a alligator-like lizard or human sized man-lizard
	hybrid.  Its skin constantly changes color to match
	its background.
Combat:  Shreen can shift between the two forms as will,
	taking one round to change.  Only in humanoid form
	can they be hit by nonmagical weapons.  They usually
	enter combat in lizard form, where they attack with a
	bite and two claws, and when in humanoid form they
	usually attack with axes, short swords, or other small
	bladed weapons.  Their constant, involuntary camoflauge
	gives them a -3 bonus to suprise at all times.
Habitat/Society:  Shreen have a nomadic society, with few
	belongings.  Malicious by nature, their idea of fun is
	killing, torturing, or frightening others.  Occasionally
	they have been known to interact with civilized societies,
	but only when it is to their benefit.
Ecology:  Shreen are a type of mutated lizard from the time of
	troubles in the Forgotten Realms.  They usually prey on
	herd animals or sometimes unlucky humans or humanoids.