From: [b--ad--s] at [concentric.net] (Bradd W. Szonye) Newsgroups: rec.games.frp.dnd Subject: A simpler Good? Date: 15 Jan 2001 20:25:19 GMT Message-ID: <[s l rn 966 nan p 9 bradds] at [ogre.localdomain]> Peter Seebach <[s--e--s] at [plethora.net]> wrote: >I'm pretty sure my version of the system works fine. The thing is, my >system bothers you, and yours bothers mine. Mine allows actions to be >"Good" that you think are unacceptable. Yours *doesn't* allow actions >to be "Good" that I think should be counted. (At least, should >*sometimes* be counted.) I'm coming to the opinion that the reason why we disagree is that we've all been reading too much into the alignment rules, putting too fine a point on it and splitting hairs. I think the actual D&D alignment system is a lot simpler that we've been making it out, and that Good and Evil are all about how you treat "innocent life." (Not how you treat people, or animals, or irredeemably evil critters, but the *innocent*.) Look at the definitions (paraphrased here): Good people selflessly protect innocent life. Evil people debase and destroy innocent life. Neutral people lack the "commitment" to do either. The other aspects of Good that we've been upholding as "ideals" are portrayed, in the PHB, more as implications of the above. Good people are altruistic, because selfless personal sacrifice is altruistic. They respect life and dignity because Good people are not Evil -- indeed, they typically abhor Evil -- and, by avoiding and preventing the destruction of innocent life, you show respect for it. By this, there *is* an absolute system, but a very grainy and simplistic one -- but grainy and simplistic is a good description of D&D rules in general, so that's in keeping with the overall tenor of the game. To judge where an action falls, you can ask a few simple questions: 1. Does the act have any bearing on innocent life[*]? Yes: It is a moral decision. Go on to question 2. No: The act is irrelevant for purposes of alignment. 2. Are you protecting the innocent or helping others? It's enough that you believe, in good faith, that the beneficiary is an innocent. Yes: You may be acting in a Good manner. Go on to question 3. No: You are not acting in a Good manner. Go to question 5. 3. Are you making a personal sacrifice for the benefit of others? (Include small sacrifices, such as giving your time when there are "better" things you could be doing.) Yes: You may be acting in a Good manner. Go on to question 4. No: You are not acting in a Good manner. Go to question 5. 4. Does your sacrifice go beyond mere personal relationships? That is, is it "selfless"? If you act *solely* because the beneficiary is a family member or countryman, the answer is "no." Yes: You are acting in a Good manner. Go to question 5. No: You are not acting in a Good manner. Go to question 5. 5. Do you intend to debase or destroy another being's life? Yes: You may be acting in an Evil manner. Go on to question 6. No: You are not acting in an Evil manner. Unless you answered "yes" to question 4, you are acting in a Neutral manner. Stop. 6. Do you believe that life to be innocent, in good faith? Yes: You are acting in a willfully Evil manner. Stop. No: Go on to question 7. 7. Is that life in fact innocent, despite your belief? Yes: You are unintentionally acting in an Evil manner. Stop. No: You are not acting in an Evil manner. Unless you answered "yes" to question 4, you are acting in a Neutral manner. Stop. [*] Where these questions consider "innocence," you should consider a pretty broad meaning of "innocent": consider innocence both as in "not wicked" and as "not a willing participant." (For an example of the latter, a professional soldier is a willing participant in war, with an understanding of the risks involved. Therefore, killing him is not necessarily destruction of innocent life.) Also, you should consider innocence at the same level of significance as the act; while a thief is not totally "innocent," he *is* innocent at the scale of moral judgments that considers things like mass killing. Therefore, if you're considering killing the thief and his whole family, you should probably treat the thief as "innocent" on that scale. A couple of notes: You might notice that it's possible to act in a way which is both Good and Evil, according to the above questions. For example, if you intentionally kill one innocent to save another, you may be making a selfless sacrifice to protect the innocent (which is unambiguously Good), but you are *also* wilfully destroying an innocent life (which is unambiguously Evil). Thus, the action is a net Neutral, but of the "balanced" sort rather than the "apathetic" sort. It's even possible that the action is a net Good, which is fine for barbarians and rogues, but *not* for paladins or some clerics, because the Evil still exists. One thing I'm not sure about is whether a "yes" answer to question 7 would result in a loss of paladinhood. It's willful, but it's also clearly "making a mistake." I would suggest that a paladin who mistakenly (in good faith) takes an innocent life *should* lose his paladinhood, but not irrevocably. I don't know whether that's what the rules intend, however. An easy fix would be to make such a violation of the paladin's code. Is this agreeable to everyone? It is absolute and it allows for more than one interpretation of Good. Some philosophical characters might argue that there's more to Good than just this, and they might even be right: there might exist moral systems "more Good" than the basic D&D one, but it's the "simple" system that determines how _detect good_ and _unholy word_ work. (As I imply above, there's also a lot of room for interpretation of "innocence," and Good people should probably use a very broad definition so that they don't inadvertently cause Evil.) -- Bradd W. Szonye Work: [b--a--d] at [cup.hp.com] Software Design Engineer Home: [b--ad--s] at [concentric.net] Hewlett-Packard Cupertino Site, iFL Phone: 408-447-4832 From: [b--ad--s] at [concentric.net] (Bradd W. Szonye) Newsgroups: rec.games.frp.dnd Subject: Innocence; when do animals "count" for alignment purposes? Date: 15 Jan 2001 21:47:49 GMT Message-ID: <[s l rn 966 s 5 d p 9 bradds] at [ogre.localdomain]> Peter Seebach <[s--e--s] at [plethora.net]> wrote: >The philosophy of 1E and 2E is *totally irrelevant*. 3E is a new game. >We are discussing this one game, and no other. That said, I'd still >like to see a page number citation for why alignment is "only other >persons". I believe that this is a new rule you *invented* from whole >cloth, because you needed it to allow hunters to exist and preserve the >"killing is wrong" rule. I'm going to go out on a limb here and suggest that, sometimes, animals *don't* count for alignment purposes. Roughly, the argument centers on the idea that Good and Evil appear to be all about "innocence" in D&D. The rules are pretty clear that debasing or destroying innocent life is Evil, by definition. That's what Evil does. Therefore, when an animal is "innocent life," it certainly "counts" for alignment purposes. How do we define innocence? From www.m-w.com: in•no•cent Pronunciation: 'i-n&-s&nt Function: adjective Etymology: Middle English, from Middle French, from Latin innocent-, innocens, from in- + nocent-, nocens wicked, from present participle of nocEre to harm -- more at NOXIOUS Date: 14th century 1 a : free from guilt or sin especially through lack of knowledge of evil : BLAMELESS b : harmless in effect or intention