From: [l--i--n] at [wizards.com] (Charles Keith-Stanley) Newsgroups: rec.games.frp.misc,alt.games.whitewolf,rec.games.frp.storyteller Subject: Wizards of the Coast Sells Everway and Ars Magica Date: Wed, 06 Mar 1996 14:14:53 -0800 FOR IMMEDIATE RELEASE CONTACT: Sue-Lane Wood John Tynes John Nephew Media Relations President of TCCorp President Wizards of the Coast, Inc. Pagan Publishing Atlas Games (206) 226-6500 (206) 528-7665 (612) 638-0077 Everway(TM) & Ars Magica(TM) FIND NEW HOMES Wizards of the Coast, Inc. Sells Roleplaying Lines March 6, 1996 (Renton, Wash.) -- Wizards of the Coast(R) announced today that it has found new homes for its roleplaying lines Everway(TM) and Ars Magica(TM). Seattle-based Tynes Cowan Corporation has acquired Everway for release through its roleplaying game imprint, Pagan Publishing. In addition, Minnesota-based Atlas Games has bought the publishing rights for Ars Magica. These transfers are effective immediately, and come less than three months after Wizards of the Coast announced it would no longer pursue its roleplaying lines and would begin looking for new homes for the games. "It has been a top priority at Wizards to find good homes for our roleplaying lines," said Peter Adkison, CEO and President of Wizards of the Coast. "I am confident that Pagan Publishing and Atlas Games will give them [the games] the attention they deserve to succeed." Pagan Publishing's initial product plans for Everway include the release of Spherewalker Source Cards -- a set of fantasy art trading cards used as inspirational material and visual reference in the game -- as well as several other projects planned by Wizards of the Coast's former Alter Ego(TM) roleplaying game team. "We have the experience, the reputation and the passion to make this work," said John Tynes, president of TCCorp and editor-in-chief of Pagan Publishing. "In the five years since we went into business, we've never settled for anything less than the best -- and Everway is as good as it gets. This is a dream come true." Atlas Games' plans for Ars Magica include the long-awaited fourth edition and a steady schedule of supplementary titles over the coming years. "This is a very exciting acquisition for us, in both strategic and historic terms," said John Nephew, President of Atlas Games. "Ars Magica, as a fantasy roleplaying game, is a complement to our current product lines. The game has a dedicated fan base and great potential for future growth. The game also brings Atlas Games back to its roots." Tynes Cowan Corporation (Pagan Publishing) is a privately-held publishing company based in Seattle, Wash. Since 1990, they have been producing books and a magazine under license for the Call of Cthulhu(R) roleplaying game, as well as launching a successful mail-order catalog and a forthcoming line of fiction and non-fiction. Atlas Games publishes a number of products, including Over the Edge(TM), a role-playing game; On the Edge(TM), a trading card game (named "Best New Collectible Card Game" by GAMES magazine in December 1995); and Once Upon A Time(TM), the storytelling card game. The company, which currently employs seven people, was formed in 1990. Wizards of the Coast is a game manufacturer based in Seattle, Washington. In August 1993, the company created a worldwide sensation when it released its first trading card game, Magic: The Gathering(R). To date, more than a billion cards have sold worldwide in six languages. Wizards of the Coast has branches in Glasgow, Scotland; Antwerp, Belgium; and Paris, France. Currently, the company employs more than 240 people in its four locations. -- Charles Keith-Stanley [w--ew--f] at [wizards.com] Cyberspace Coordinator [l--i--n] at [wizards.com] Wizards of the Coast http://www.wizards.com