From: [i--ru--r] at [cats.ucsc.edu] (Isaac Truder) Newsgroups: rec.arts.comics.info Subject: Rob Davis Comics Career Article 6 of 9 Date: 2 Sep 92 11:36:38 GMT A Mr. Rob Davis, comics aritst, has written a number of articles on the subject of breaking into the comics business and conducting your business once you're in. He has recently personally given me permission to disseminate his articles to the Internet (they were previously available on CompuServe). These articles originally came from a publication called the Comics Career Newsletter. This sixth proposes a personal philosophy to remember when considering your approaching deadline. DEADLINES-- AGAIN By Rob Davis I've got a bone to pick with a lot of newcomers in the field who seem to regard deadlines with the same disdain politicians do of campaign promises -- "I'll honor them if it suits me." I've said it before, and likely I'll say it again: deadlines are the most important thing in this business of comics. When I first decided to become a comics penciler I did a great deal of study and research on the matter. Several things became apparent within a short time but the most important was the fact that comic book series come out MONTHLY. What that means to everyone involved in the creation of a publication is that they must be able to produce a sufficient amount of work to keep it on that schedule. An examination of books on the stand revealed that to pencil a 22-24 page comic book in 28 to 31 days meant drawing at least one page a day. At a page a day that meant that in some of the shorter months working week-ends and/or holidays. On top of this the quality of the work had to be consistent and at or above what I found in the above average books I found on the stand. With these facts in hand I set about to make my dream of becoming a comics professional a reality. So what did I do? I started with these obvious (at least to me) facts about the business of comics and created a work philosophy that would help me achieve my goal. That philosophy is: 1. First and foremost comic books are a business. I will treat those I work for and with in a professional business-like manner. 2. Comics come out on a monthly basis. Therefore I must be able to produce professional-quality work in that monthly time-frame. 3. Given that my chosen profession is a business and may sometimes require that I work weekends and holidays, I must make it clear to friends and loved ones that I may occasionally have to miss spending time with them. 4. Since acceptance of a project involves my reputation as well as a contractual obligation I will not accept work I knowingly cannot accomplish. 5. The readers/fans pay my salary, the company only handles the money. At conventions and wherever I meet them I will treat them with the respect and dignity any boss deserves. Only twice in my somewhat short career has this philosophy failed me and then only because others in this business didn't share in my philosophy. Following the philosophy I've set down won't keep you from being taken advantage of. Nothing will. However, if you follow these simple rules of professionalism you should be able to avoid them or at least have ammunition should someone else try to "take" you. Good luck! +---------------------------------------------------------------------- | This article is Copyright (c) 1992 by Rob Davis. The author is a | feelance artist whose work has been seen under a number of different | company logos. His professional comics career started with SYPHONS | #7 from NOW Comics, as a letterer. He also lettered RUST #'s 1 and | 2 and penciled, lettered and inked DAI KAMIKAZE!. At Malibu | Graphics Rob has penciled and inked several projects. Among those | were SCIMIDAR and MERLIN. For Innovation Rob penciled STRAW MEN, | MAZE AGENCY, and QUANTUM LEAP. At Rip-Off Press Rob penciled, | lettered and inked THE ADVENTURES OF CAPTAIN NEMO. At Marvel Comics | Rob penciled theee issues of Hanna Barbera's PIRATES OF DARK WATER. | At DC Comics Rob has penciled STAR TREK: THE NEXT GENERATION, and | STAR TREK (one issue each as fill-in, so far). All this as of | September, 1992. -- -Hades (Brian V. Hughes) "Egads! These look like a women's fingerprints" -- Durlock Holmes