Negative Space: mysteries
- The locked room in a world of magic
- Locked-room-style mysteries in fantasy role-playing games requires strict adherence to the rules of magic, and it requires rules of magic that leave a trail.
- Remington Steele
-
I watched this show pretty much only in reruns back in the eighties. It started the year I went off to college, so I only watched it during Christmas break (we had a long one) and summer break. While I loved the show at the time, I wasn’t sure what to expect watching it again twenty years later. Watched in order for the first time, the show holds up very well.
- Solving mysteries in role-playing games
- Solving mysteries in role-playing games requires that the players take part and do more than just look, they need to theorize. And the game master needs to be flexible about clues.