1 in 4 every 6 rounds in combat, 1 in 10 every hour non-combat (1 in 6 plate).
1) | 1-4 | Blindheim | AC1, MV9, HD4+2, hp 30, 11, 22, 27, At1, D1-8, SA: blinding stare, Al: CE |
2) | 1-4 | Eye Killers | AC5, MV9, HD4, hp 30, 24, 17, 19, At1, D1-6, SA: death stare, Al: CE |
3-4) | 2-5 | Fire Newts | AC5, MV9, HD2+2, hp 14, 10, 12, 8, 12, At1, D1-6 (s. sword), SA: fire, Al: NE |
5) | 1 | Grell | AC4, MV12, HD5, hp 30, 23, 18, 28, At11, D(10)x(1-4)/1-6, SA: paralysation, SD: immune to lightning, Al: NE |
6) | 1-3 | Perytons | AC7, MV12/21, HD4, hp 23, 17, 24, 17, At1, D4-16, SA: +2 to hit, SD: +1 or better to hit, Al: CE |
7) | Chill | ||
8) | Flash in Distance | ||
9) | Warm Breeze | ||
10) | 1 | Living Darkness | AC5, HD3+2, hp 18, 11, 15, 16, MV6, At:all, D1-6, SA: +6 to hit, SD: magical needed to hit |