This small village has a population of about 500. Its government consists of a Mayor and 12 councilmen. The mayor has most power. He (and the councilmen) are 0 level people. He is Lawful Good, and has enough money to live on due to his position. He knows that Ashton is a point where many travelers pass, and would like to impose a toll, but the town is not strong enough to enforce it.
All items sold in town have a 5% sales tax added on, and it is illegal to sell without this tax. The mayor is friendly, cautious, but very hard when it comes to bargaining for the town rules. He usually gets what he wants, due to: chr 16; wis 17; int 15.
The council men are all good, none chaotic. Three councilmen (LG) are well off, from the hereditary aristocracy. Three (NG) are wheat farmers, there are three merchants, and the Banker (LG), the owner of the Inn Margrave (NG), and the tailor (NG). Their main purpose is to back up the mayor, and keep him informed. Theoretically they could be more powerful, and they probably will as Ashton grows, but now they are not.
The constable (LG) is very curious and usually helpful. He is appointed by the mayor. It is his job to make sure that laws are followed, and he is the leader of the town militia (he is a 4th level fighter).
The Temple of the Universe is an odd religion, worshipping a ‘one’ god. The head cleric is 7th level, his assistants 5th level, and there are 4 2nd level and 3 1st level clerics. All are Lawful Good and will be very unwilling to help any who are not of their religion. Most of the townspeople are.
Weapons can be bought at the ‘Weapons and Farm Implements’, at about 5/4 the price, since they are rarely boughten. Only the normal kind will be there.
The pawnshop sells used everything. There is a 50% chance that whatever it is, it will be in stock, and at normal price (he buys at 3/5). This includes jewelry, weapons, etc. but all has a 10% chance of being defective.
The trader sells horses, mules, and furs, etc.
Food is what is sold at the common market along with such homemade items as rugs, pottery, etc., usually in poor to fair condition.
- The Inn Margrave
- Food is at that of the ‘Welcome Wench’. Prices for rooms are: 1 gp per night for normal, 2 for larger, and 6 gp for a private suite. This is the best inn in town, and it will only have from d9 vacancies.
- The Inn Thing
- Food is at 3/4. Rooms: 1 gp for normal, and that’s it. They will have 3d6 vacancies.
- Tavern on the River
- Food 15 1/1.
- Sawtooth Tavern
- Food at 4/5.
- Triangle Tavern
- Food at 1/1.
- Here are the prices from the ‘Welcome Wench’
- Breakfast plain: 5cp elaborate: 2sp Fruit 1sp Dinner plain: 5sp elaborate: 1ep Soup 1sp Supper plain: 3sp
- People turned to stone
- In the village square is a politician stoned 800 years back, whom noone remembers now.
- The Poem of the Petrified Forest
- In the Sawtooth Tavern is a bard (not the character class*) named Arastin. He is neutral good, friendly, and very talkative. He has also uncovered a poem about the valley which was written hundreds of years ago. He’s been trying to turn it into a song. It goes thus: