ab A island 1
Wandering monsters
• d10 neanderthals: AC8, HD, hp 6, 11, 8, 12, At 1 spear, stone axe or hammer, D2-7, 2-9, 2-7, save F2, L.
• d6 white apes: AC6, HD4, hp 18, 11, 16, 24, At 2 claws, D1-4/1-4 or throw stones for d6 damage, save F2, N.
ab A island 1: Rooms
1. 7 neanderthals. Among the bones, furs, food, etc., is 1,251 copper pieces, 186 silver pieces, and 104 electrum pieces.
2. 4 white apes. In the corner is cursed armor -2, dwarven chain, along with a rope of climbing.
3. 8 neanderthals and 1,523 copper pieces, 175 silver pieces, and 125 electrum pieces.
4. 6 neanderthals. Two of the neanderthals are wearing a copper ring (10 gold pieces). One neanderthal is wearing a bone necklace (10 gold pieces). They also have 51 copper pieces, 66 silver pieces, 55 gold pieces.
ab B island 2
In each room there are 1-3 black widows: AC6, HD3, hp 7, 14, 10, 13, 17, 15, At 1 bite, D2-12+poison, save F2, N.
ab C island 3
Lizard man outpost. In the room there are 7 lizard men using clubs.
ab D island 4
More lizard men.
1. Guard room. 4 lizard men each side: AC5, HD2+1, hp 14, 15, 10, 13, 8, 7, 10, 12, At 1 club (the hp 15 lizard has a +1 sword), D2-7 (3-10), save F2, N.
2. 5 lizard men with clubs.
3. d6 lizard men. There are also 13 silver pieces, and a scroll of protection from lycanthropes on a normal shield.
ab E island 5
In room 1 there are 2d4 lizard men, using spears and clubs.