The Isle of Mordol: Map DA
- Map CA
- The Isle of Mordol
- Map EA and FA
- Map CA
- The Isle of Mordol
- Map EA and FA
- Wandering monsters
- Orcs, bugbears, goblins, hobgoblins, cave bears, kobolds, ogres.
- Description
- The nose of Grilkone bay is a port for the Orcs’ mercenary operations. There is a 30% chance that an Orc army will be leaving or returning (2d6 times 100 if leaving, d6 times 100 if returning). If not there is a 25% chance that a foreign emissary is coming to hire some Orcs (he will stay in cave entrance 14). He will be level 10+d6 and he will have 2d12 level d4 fighters, d4 level 7 fighters, a 50% chance for a d20+1 level magic-user, and a 50%…
- Map DA: Locations
- Locations in The Isle of Mordol: Map DA