Map GE.
Villagers: Grownoa
Carton, Chieftain
AC 6, F5, hp 41, At 1, D1-8, LN
str 10; int 13; wis 16; dex 9; con 14; chr 15
leather, shield, sword
Meta, head cleric
Female. God: Alana
AC 5, C5, hp 32, At 1at +2, D3-8, LG
str 17; int 13; wis 15; dex 17; con 13; chr 12
potion of speed, leather, war hammer
Meta, head cleric: Spells
(2) cure light wounds
bless, speak with animals
Tola, student cleric
Female. God: Atar
AC 5, C2, hp 16, At at +3, D4-9, LG
str 18; int 10; wis 16; dex 16; con 17; chr 15
leather, war hammer
Tola, student cleric: Spells
cure light wounds
Villagers: Merstem
Derek, Chieftain
AC 6, F8, hp 62, At at +2, D3-8 or 3-10, NG
str 16; int 9; wis 13; dex 9; con 13; chr 17
leather, shield, spear, sword
Kraken, second-in-command
AC 4, F3, hp 31, At 1, D1-8, LN
str 12; int 18; wis 14; dex 14; con 15; chr 10
ring+1, leather, shield, sword
Makan, head cleric
God: Tranagar
AC 1, C7, hp 42, At at +1, D2-7, N
str 15; int 14; wis 16; dex 10; con 14; chr 17
leather+3, shield+2, mace
Makan, head cleric: Spells
(2) cure light wounds
bless, silence 15'
cure disease, curse
cure serious wounds
raise dead
Poron, priest
God: Talatara
AC 5, C3, hp 25, At at +2, D3-8, NG
str 16; int 13; wis 12; dex 16; con 13; chr 13
leather, mace
Poron, priest: Spells
(2) cure light wounds
Villagers: Tliscra
Epelt, Chieftain
AC 5, F6, hp 44, At at +1, D2-7, NG
str 14; int 16; wis 14; dex 14; con 15; chr 17
spear, short sword, leather armor, shield
Shad, head cleric
God: Ardneh
AC 5, C4, hp 22, At 1, D1-6, LN
str 11; int 17; wis 13; dex 14; con 18; chr 13
bag of holding, mace, leather, shield
Shad, head cleric: Spells
(2) cure light wounds
bless
Malk, acolyte
God: Lufton
AC 7, C1, hp 6, At 1, D1-6, N
str 10; int 15; wis 13; dex 6; con 11; chr 14
leather, shield, mace
No spells
Villagers: Sorcerors
Sorcerors: Sadaron
AC 9, MU11, hp 47, At 1 at +1, D2-5, NG
str 13; int 16; wis 14; dex 12; con 17; chr 15
dagger
Sadaron: Spells
magic missiles, detect magic, read magic, shield
wizard lock, phantasmal force, ESP
clairvoyance, fly, haste
polymorph self, wall of fire, wizard eye
animate dead, contact higher plane
reincarnation
Darksel, apprentice
AC 7, MU 3, hp 9, At 1 at -1, D1-3, LN
str 8; int 15; wis 13; dex 13; con 12; chr 15
amulet+1, dagger
Darksel, apprentice: Spells
magic missile, detect magic
levitate