People of the Island: Villagers

  1. Orcs
  2. People of the Island
  3. Miscellaneous NPCs

Map GE.

Villagers: Grownoa

Carton, Chieftain

AC 6, F5, hp 41, At 1, D1-8, LN

str 10; int 13; wis 16; dex 9; con 14; chr 15

leather, shield, sword

Meta, head cleric

Female. God: Alana

AC 5, C5, hp 32, At 1at +2, D3-8, LG

str 17; int 13; wis 15; dex 17; con 13; chr 12

potion of speed, leather, war hammer

Meta, head cleric: Spells

(2) cure light wounds

bless, speak with animals

Tola, student cleric

Female. God: Atar

AC 5, C2, hp 16, At at +3, D4-9, LG

str 18; int 10; wis 16; dex 16; con 17; chr 15

leather, war hammer

Tola, student cleric: Spells

cure light wounds

Villagers: Merstem

Derek, Chieftain

AC 6, F8, hp 62, At at +2, D3-8 or 3-10, NG

str 16; int 9; wis 13; dex 9; con 13; chr 17

leather, shield, spear, sword

Kraken, second-in-command

AC 4, F3, hp 31, At 1, D1-8, LN

str 12; int 18; wis 14; dex 14; con 15; chr 10

ring+1, leather, shield, sword

Makan, head cleric

God: Tranagar

AC 1, C7, hp 42, At at +1, D2-7, N

str 15; int 14; wis 16; dex 10; con 14; chr 17

leather+3, shield+2, mace

Makan, head cleric: Spells

(2) cure light wounds

bless, silence 15'

cure disease, curse

cure serious wounds

raise dead

Poron, priest

God: Talatara

AC 5, C3, hp 25, At at +2, D3-8, NG

str 16; int 13; wis 12; dex 16; con 13; chr 13

leather, mace

Poron, priest: Spells

(2) cure light wounds

Villagers: Tliscra

Epelt, Chieftain

AC 5, F6, hp 44, At at +1, D2-7, NG

str 14; int 16; wis 14; dex 14; con 15; chr 17

spear, short sword, leather armor, shield

Shad, head cleric

God: Ardneh

AC 5, C4, hp 22, At 1, D1-6, LN

str 11; int 17; wis 13; dex 14; con 18; chr 13

bag of holding, mace, leather, shield

Shad, head cleric: Spells

(2) cure light wounds

bless

Malk, acolyte

God: Lufton

AC 7, C1, hp 6, At 1, D1-6, N

str 10; int 15; wis 13; dex 6; con 11; chr 14

leather, shield, mace

No spells

Villagers: Sorcerors

Sorcerors: Sadaron

AC 9, MU11, hp 47, At 1 at +1, D2-5, NG

str 13; int 16; wis 14; dex 12; con 17; chr 15

dagger

Sadaron: Spells

magic missiles, detect magic, read magic, shield

wizard lock, phantasmal force, ESP

clairvoyance, fly, haste

polymorph self, wall of fire, wizard eye

animate dead, contact higher plane

reincarnation

Darksel, apprentice

AC 7, MU 3, hp 9, At 1 at -1, D1-3, LN

str 8; int 15; wis 13; dex 13; con 12; chr 15

amulet+1, dagger

Darksel, apprentice: Spells

magic missile, detect magic

levitate

  1. Orcs
  2. People of the Island
  3. Miscellaneous NPCs