The Isle of Mordol: Map EB
- Map DB
- The Isle of Mordol
- Map FB
- Map DB
- The Isle of Mordol
- Map FB
- Brown circle
- Only a lawful good may pass over this wall. Upon climbing off or jumping off, chaotics and neutrals will find themselves back on the other side. Even those allowed will only be able to get across 33% of the time.
- Yellow Circle
- Fire, and flames up to 25 feet. Anyone trying to go through here takes 4-16 points of damage per round. It counts as magical fire. A running person would be able to do it in one round.
- White area (snow)
- Unprotected characters in the cold here will take 1-8 points of damage every 6 turns. There is also a 6 in 20 chance every 50 feet for each to fall through a pit-portal, then roll d6 for where they ‘land’.