From: [i--ru--r] at [cats.ucsc.edu] (Isaac Truder) Newsgroups: rec.arts.comics.info Subject: Rob Davis Comics Career Article 3 of 9 Date: 1 Sep 92 08:05:36 GMT A Mr. Rob Davis, comics aritst, has written a number of articles on the subject of breaking into the comics business and conducting your business once you're in. He has recently personally given me permission to disseminate his articles to the Internet (they were previously available on CompuServe). These articles originally came from a publication called the Comics Career Newsletter. This next one covers the technical aspects of how professional comics are colored. COLORING FOR COMICS By Rob Davis In printing, four colors are used: cyan, magenta, yellow, and black. The first three colors (corresponding to the primary colors) are also called "process blue" (cyan), "process red" (magenta), and "process yellow" (yellow). Just as on the color wheel, these colors are mixed together to form the secondary and tertiary colors in the printing process (more on that later). Today's comic books are printed on a variety of paper stocks and by many different types of printing presses. These variables determine the method by which comic colors are separated from the various hues seen in the final product into the four basic colors printed by the press (the process colors mentioned above, and black). These variables also determine the way in which the colorist does his work. Illustrations for printing must be "half-tones" for tonal gradations in color. This means breaking up the image into a series of dots to reproduce the full tonal range of the coloring. This is usually done by a "percentage" screen inserted over the negative being photographically exposed. This allows the colors to be rendered into a series of dots since the light only penetrates the screen where the screen has holes. Each color (of the process four) must be "screened" separately since a different print plate is used for each color. The unwanted colors in each case are filtered out by a colored acetate sheet placed over the camera lens that eliminates all but the desired color. Colorists for the most "mainstream" comics are actually doing "color guides" for use by the engravers at the printer; the actual coloring done by the colorist is not reproduced exactly. The engraver cuts screens to fit into the negatives corresponding to special notations made by the colorist and are done on reduced copies of the original artwork (since the original work is done one and one half larger than printed size). These copies are sometimes called "blue-line" or "grey-line". This method is limited to a selection of only 64 different colors and allows for very little "modeling" or gradual shading of color. The notation system used by colorists in the above system corresponds with the percentage of the screen used for color. The percentages normally used in this process are: 100% (solid color -- no screen), 50% (fifty percent of the area screened has dots), and 25% (twenty-five percent of the area screened has dots). In the notation system each color is represented by its capital letter: R for red, B for blue, and Y for yellow. To represent the percentage screen to use, numbers are used as in R3 for 50% red or R2 for 25%. The capital letter alone stands for a 100% "screen" of that color. The numbers and letters can be used in 64 different combinations, hence the limitation of 64 colors imposed by the process (i.e. RB2 for 100% red with 25% blue). Most colorists use Dr. Martin's Synchromatic Watercolor Dyes when doing color work because of their rich, full color and the fact that they dilute easily with water. The Dr. Martin's color "Lake" is equal to R (magenta), "Cerulean Blue" equals B (cyan), and "Lemon Yellow" equals Y (yellow). YB (green) can be achieved using Dr. Martin's "Emerald" straight from the bottle. The other percentages are achieved by diluting the colors proportionally to the desired percent. For example Y3 (50% yellow) is a 50/50 mixture of "Lemon Yellow" and water. This formula is not exact, but with a little practice and observation can be fine-tuned. As an aside, let me say that it isn't absolutely necessary to use the Dr. Martin's. Where I live the dyes are not readily available, so I have adopted Windsor & Newton liquid watercolors. They come in the "process" colors in generous bottles with a dropper and are just as easy to use. If you have the same availability problem you may find the Windsor & Newton watercolors in most good art supply stores. Since it is not possible to show you a chart of the 64 colors mentioned here, you may want to try to acquire one. A local printer may be of some help. If not, try to track down a copy of Marvel Comics' "Marvel Age" #13 or "The Official Marvel Comics Try-Out Book". Each contains a chart of the 64 colors and the "Marvel Age" contains an excellent article on comics coloring which was used as research on this article. Other methods of color separation make use of the "scanning" technique. Photos are taken of the colored artwork and transferred to transparencies. The transparency is then wrapped around a glass cylinder and the cylinder is set spinning. As it spins, a narrow beam of light passes through the transparency and into a color splitting prism that breaks the image into the three process colors. The color components are then directed onto sensitive photo-electric cells and converted into electronic signals which are then modified and amplified in a computer. Once the colors are modified the computer activates a series of lamps which expose the color corrected images into photographic films mounted on another cylinder attatched to the same spinning shaft of the scanner as the transparency. These films are then used to make the individual color plates used on the presses. The scanning allows for greater flexibility in coloring since it reproduces exactly what the colorist does. Many of the "new format" comics use this process for its beautiful reproduction. Modeling and shading may be done when color separation is done this way and there's no need to make reference or notation from a chart. There are a few "tricks" that most good colorists have on their palette. "Knock out" (an area or figure of all one color) areas of emotional colors at crucial moments in the story add impact. "Highlighting" an area by leaving white or a lighter color to one side intensifies the light or heat source next to the figure or object. "Overlays" or "color holds" (where there is no black outline or the outline is in a specific color) are done on a separate sheet of acetate or vellum overlaying the original art. This is usually done by the penciler or inker as a special effect -- simulating invisibility or colors in a fire or explosion. "Red-lining", or putting one color next to another with no black lines between, is usually indicated by the penciler or inker but may be done in the coloring stages as well. Red lining has many of the same uses as color hold. BIBLIOGRAPHY Encyclopaedia Britannic, 15th edition. All entries under "Colour". 1987. "The Official Marvel Comics Tryout Book". Marvel Comics Group. 1983. Marvel Age vol.1, #13, "How To Color Comics the Marvel Way". Marvel Comics Group. April 1984. +---------------------------------------------------------------------- | This article is Copyright (c) 1992 by Rob Davis. The author is a | feelance artist whose work has been seen under a number of different | company logos. His professional comics career started with SYPHONS | #7 from NOW Comics, as a letterer. He also lettered RUST #'s 1 and | 2 and penciled, lettered and inked DAI KAMIKAZE!. At Malibu | Graphics Rob has penciled and inked several projects. Among those | were SCIMIDAR and MERLIN. For Innovation Rob penciled STRAW MEN, | MAZE AGENCY, and QUANTUM LEAP. At Rip-Off Press Rob penciled, | lettered and inked THE ADVENTURES OF CAPTAIN NEMO. At Marvel Comics | Rob penciled theee issues of Hanna Barbera's PIRATES OF DARK WATER. | At DC Comics Rob has penciled STAR TREK: THE NEXT GENERATION, and | STAR TREK (one issue each as fill-in, so far). All this as of | September, 1992. -- -Hades (Brian V. Hughes) "Egads! These look like a women's fingerprints" -- Durlock Holmes